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ichni_Official/Assets/Scripts/Game/GameElements/Notes/NoteEffects/NoteEffectBase.cs

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2025-06-03 02:42:28 -04:00
using System;
using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame.Beatmap;
using UnityEngine;
namespace Ichni.RhythmGame
{
public abstract class NoteEffectBase : EffectBase
{
public NoteBase note;
public NoteVisualBase noteVisual;
}
namespace Beatmap
{
public abstract class NoteEffectBase_BM : EffectBase_BM
{
public NoteEffectBase_BM()
{
}
public NoteEffectBase_BM(float effectTime) : base(effectTime)
{
}
}
}
}