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ichni_Official/Assets/Scripts/Wwise/AudioManager.cs

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2025-06-03 02:42:28 -04:00
using System;
using System.Collections;
using System.Collections.Generic;
using AK.Wwise;
using UnityEngine;
namespace Ichni
{
public class AudioManager : MonoBehaviour
{
public MusicPlayer musicPlayer;
public AudioContainer generalSoundEffects;
private void Start()
{
InformationTransistor.instance.chapterSwitch.SetValue(gameObject);
InformationTransistor.instance.musicSwitch.SetValue(gameObject);
}
}
}