16 lines
479 B
C#
16 lines
479 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Ichni.Story
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{
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public class StoryBlock
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{
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public string blockName; // 单元格标识名
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public int rowIndex; // 剧情线编号
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public int timeColumn; // 时间列索引
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public bool isCompleted = false; // 完成状态
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public int requiredCount; // 前序节点未完成计数
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public StoryBlock nextBlock; // 下一个单元格
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}
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}
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