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ichni_Official/Assets/Scripts/Game/GameElements/Notes/NoteVisual/NoteVisualBaseHold.cs

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using System.Collections;
using System.Collections.Generic;
using Ichni.RhythmGame;
using UnityEngine;
namespace Ichni.RhythmGame
{
public class NoteVisualBaseHold : NoteVisualBase
{
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#region [] Essential Configs
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public Hold hold;
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#endregion
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#region [] Behavior Overrides
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public virtual void UpdateHoldInMovableTrack()
{
}
public virtual void UpdateHoldInStaticTrack()
{
}
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#endregion
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}
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public interface INoteVisualHold
{
public Hold hold { get; set; }
public void UpdateHoldInMovableTrack();
public void UpdateHoldInStaticTrack();
}
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}