diff --git a/Assets/000_assets/material/M_SquareFrame 1.mat b/Assets/000_assets/material/M_SquareFrame 1.mat
index 5d09d3fe..0c1d393a 100644
--- a/Assets/000_assets/material/M_SquareFrame 1.mat
+++ b/Assets/000_assets/material/M_SquareFrame 1.mat
@@ -213,7 +213,7 @@ Material:
- _Dst: 10
- _DstBlend: 0
- _DstBlendAlpha: 0
- - _EdgeValue: 0.974042
+ - _EdgeValue: 0.8875196
- _EnvironmentReflections: 1
- _FNLfanxiangkaiguan: 0
- _Face: 1
@@ -258,7 +258,7 @@ Material:
- _Mask_scale: 1
- _Metallic: 0
- _OcclusionStrength: 1
- - _Opacity: 0.025958002
+ - _Opacity: 0.1124804
- _Parallax: 0.005
- _Pass: 0
- _QueueOffset: 0
diff --git a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/Beatmap.bytes b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/Beatmap.bytes
index 7c768859..e8a01ca2 100644
Binary files a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/Beatmap.bytes and b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/Beatmap.bytes differ
diff --git a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/CommandScripts.bytes b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/CommandScripts.bytes
index dac31f7a..12d76a43 100644
Binary files a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/CommandScripts.bytes and b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/CommandScripts.bytes differ
diff --git a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/ProjectInfo.bytes b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/ProjectInfo.bytes
index e82e0c58..3808f23c 100644
Binary files a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/ProjectInfo.bytes and b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/ProjectInfo.bytes differ
diff --git a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/SongInfo.bytes b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/SongInfo.bytes
index 59b2b51e..567796da 100644
Binary files a/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/SongInfo.bytes and b/Assets/Resources/Beatmaps/Chapter0/Leave Worlds with Smile/Hard/SongInfo.bytes differ
diff --git a/Assets/Resources/Beatmaps/Chapter0/Register/Hard/Beatmap.bytes b/Assets/Resources/Beatmaps/Chapter0/Register/Hard/Beatmap.bytes
index 796d6ccd..f0b384b6 100644
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diff --git a/Assets/Resources/Beatmaps/Chapter0/Register/Hard/CommandScripts.bytes b/Assets/Resources/Beatmaps/Chapter0/Register/Hard/CommandScripts.bytes
index 8c702ec0..f970851e 100644
Binary files a/Assets/Resources/Beatmaps/Chapter0/Register/Hard/CommandScripts.bytes and b/Assets/Resources/Beatmaps/Chapter0/Register/Hard/CommandScripts.bytes differ
diff --git a/Assets/Resources/Beatmaps/Chapter0/Register/Hard/ProjectInfo.bytes b/Assets/Resources/Beatmaps/Chapter0/Register/Hard/ProjectInfo.bytes
index 01e273e4..a3592309 100644
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diff --git a/Assets/Resources/Beatmaps/Chapter0/Register/Hard/SongInfo.bytes b/Assets/Resources/Beatmaps/Chapter0/Register/Hard/SongInfo.bytes
index c734a0a4..2afec146 100644
Binary files a/Assets/Resources/Beatmaps/Chapter0/Register/Hard/SongInfo.bytes and b/Assets/Resources/Beatmaps/Chapter0/Register/Hard/SongInfo.bytes differ
diff --git a/Assets/Scenes/MenuScene.unity b/Assets/Scenes/MenuScene.unity
index f8699b57..83073647 100644
--- a/Assets/Scenes/MenuScene.unity
+++ b/Assets/Scenes/MenuScene.unity
@@ -7838,6 +7838,140 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 683565160}
m_CullTransparentMesh: 1
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+ m_Modifications:
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+ type: 3}
+ propertyPath: m_Transition
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 2111578984456583427, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_TargetGraphic
+ value:
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_Pivot.x
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_Pivot.y
+ value: 0.5
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_AnchorMax.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_AnchorMax.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_AnchorMin.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_AnchorMin.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_SizeDelta.x
+ value: 0
+ objectReference: {fileID: 0}
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+ value: 0
+ objectReference: {fileID: 0}
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+ value: 0
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+ value: 0
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+ value: 0
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+ value: 1
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+ value: 0
+ objectReference: {fileID: 0}
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+ type: 3}
+ propertyPath: m_LocalRotation.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_LocalRotation.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
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+ value: 600
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_AnchoredPosition.y
+ value: -725
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 9161412252175312324, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ propertyPath: m_Name
+ value: AutoPlay
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0, type: 3}
+--- !u!224 &688756794 stripped
+RectTransform:
+ m_CorrespondingSourceObject: {fileID: 6957248862450417298, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ m_PrefabInstance: {fileID: 688756793}
+ m_PrefabAsset: {fileID: 0}
--- !u!1 &708872013
GameObject:
m_ObjectHideFlags: 0
@@ -9609,6 +9743,7 @@ RectTransform:
m_Children:
- {fileID: 717981342}
- {fileID: 1440750073}
+ - {fileID: 688756794}
m_Father: {fileID: 1094166299}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
@@ -9663,6 +9798,7 @@ MonoBehaviour:
SerializationNodes: []
debugModeSwitch: {fileID: 717981346}
judgeTypeSwitch: {fileID: 1440750074}
+ autoPlaySwitch: {fileID: 1299562985}
--- !u!1 &859038601
GameObject:
m_ObjectHideFlags: 0
@@ -14842,6 +14978,18 @@ CanvasGroup:
m_Interactable: 0
m_BlocksRaycasts: 0
m_IgnoreParentGroups: 0
+--- !u!114 &1299562985 stripped
+MonoBehaviour:
+ m_CorrespondingSourceObject: {fileID: 5598452497064675529, guid: 02b942a4ac1a0e047bcc7cf6fc2664e0,
+ type: 3}
+ m_PrefabInstance: {fileID: 688756793}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 0}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 33444f8904d91374fb31960969da96ed, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
--- !u!1 &1304548424
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/Game/GameElements/Notes/NoteObjects/Hold.cs b/Assets/Scripts/Game/GameElements/Notes/NoteObjects/Hold.cs
index ab2c2011..12a42f4b 100644
--- a/Assets/Scripts/Game/GameElements/Notes/NoteObjects/Hold.cs
+++ b/Assets/Scripts/Game/GameElements/Notes/NoteObjects/Hold.cs
@@ -278,7 +278,12 @@ namespace Ichni.RhythmGame
{
return;
}
-
+
+ if (SettingsManager.instance.gameSettings.autoPlay)
+ {
+ if (isFirstJudged) ExecuteProcessJudge();
+ }
+
if (isHolding)
{
holdingTime = songTime - exactJudgeTime;
@@ -321,6 +326,14 @@ namespace Ichni.RhythmGame
e.UpdateEffect(exactJudgeTime);
}
+ if (SettingsManager.instance.gameSettings.autoPlay)
+ {
+ if (!isFirstJudged && GameManager.instance.songTime >= exactJudgeTime)
+ {
+ ExecuteStartJudge();
+ }
+ }
+
if (isFirstJudged && songTime > holdEndTime)
{
isHolding = false;
diff --git a/Assets/Scripts/Game/GameElements/Notes/NoteObjects/NoteBase.cs b/Assets/Scripts/Game/GameElements/Notes/NoteObjects/NoteBase.cs
index 38d27b08..d64a7d14 100644
--- a/Assets/Scripts/Game/GameElements/Notes/NoteObjects/NoteBase.cs
+++ b/Assets/Scripts/Game/GameElements/Notes/NoteObjects/NoteBase.cs
@@ -137,7 +137,6 @@ namespace Ichni.RhythmGame
}*/
SetJudgeArea();
-
//SetJudgeRankText();
foreach (EffectBase e in noteVisual.effectSubmodule.effectCollection["Generate"])
@@ -153,6 +152,14 @@ namespace Ichni.RhythmGame
isFinalJudged = true;
RemoveFromCheckingList();
}
+
+ if (SettingsManager.instance.gameSettings.autoPlay)
+ {
+ if (!isFirstJudged && GameManager.instance.songTime >= exactJudgeTime)
+ {
+ ExecuteStartJudge();
+ }
+ }
}
protected virtual NoteJudgeType GetStartJudgeType(float timeDifference)
diff --git a/Assets/Scripts/Settings/GameSettings.cs b/Assets/Scripts/Settings/GameSettings.cs
index 141673cf..4b467888 100644
--- a/Assets/Scripts/Settings/GameSettings.cs
+++ b/Assets/Scripts/Settings/GameSettings.cs
@@ -23,6 +23,7 @@ namespace Ichni
public bool debugMode = false;
public bool judgeType = false;
+ public bool autoPlay = false;
public GameSettings()
{
@@ -30,7 +31,8 @@ namespace Ichni
}
public GameSettings(int masterVolume, int musicVolume, int soundEffectVolume, int uiVolume,
- int beatmapOffset, int targetFrame, int resolutionLevel, int languageIndex, bool debugMode, bool judgeType)
+ int beatmapOffset, int targetFrame, int resolutionLevel, int languageIndex, bool debugMode,
+ bool judgeType, bool autoPlay)
{
this.masterVolume = masterVolume;
this.musicVolume = musicVolume;
@@ -42,6 +44,7 @@ namespace Ichni
this.languageIndex = languageIndex;
this.debugMode = debugMode;
this.judgeType = judgeType;
+ this.autoPlay = autoPlay;
}
public void ApplyVolume()
diff --git a/Assets/Scripts/Settings/SettingsManager.cs b/Assets/Scripts/Settings/SettingsManager.cs
index c72c0425..39f4d7fe 100644
--- a/Assets/Scripts/Settings/SettingsManager.cs
+++ b/Assets/Scripts/Settings/SettingsManager.cs
@@ -50,7 +50,7 @@ namespace Ichni
{
gameSettings = new GameSettings(
50, 50, 50, 50,
- 0, 60, 3, 0, false, false);
+ 0, 60, 3, 0, false, false, false);
}
gameSettings.ApplyVolume();
diff --git a/Assets/Scripts/UI/Settings/DebugSettingsWindow.cs b/Assets/Scripts/UI/Settings/DebugSettingsWindow.cs
index b07f45c7..2145ee36 100644
--- a/Assets/Scripts/UI/Settings/DebugSettingsWindow.cs
+++ b/Assets/Scripts/UI/Settings/DebugSettingsWindow.cs
@@ -9,6 +9,7 @@ namespace Ichni.Menu
{
public Switch debugModeSwitch;
public Switch judgeTypeSwitch;
+ public Switch autoPlaySwitch;
public override void Initialize()
{
@@ -23,12 +24,19 @@ namespace Ichni.Menu
{
gameSettings.judgeType = judgeTypeSwitch.GetValue();
};
+
+ autoPlaySwitch.SetUp(gameSettings.autoPlay, "Menu UI/Settings_Auto_Play");
+ autoPlaySwitch.updateValueAction = () =>
+ {
+ gameSettings.autoPlay = autoPlaySwitch.GetValue();
+ };
}
public override void SetValuesFromSettings()
{
debugModeSwitch.SetValue(gameSettings.debugMode);
judgeTypeSwitch.SetValue(gameSettings.judgeType);
+ autoPlaySwitch.SetValue(gameSettings.autoPlay);
}
}
}
\ No newline at end of file
diff --git a/Assets/Skybox Blender/Script/Resources/Material & Shader/Skybox Blend Material.mat b/Assets/Skybox Blender/Script/Resources/Material & Shader/Skybox Blend Material.mat
index 1b1c96fb..b3185d29 100644
--- a/Assets/Skybox Blender/Script/Resources/Material & Shader/Skybox Blend Material.mat
+++ b/Assets/Skybox Blender/Script/Resources/Material & Shader/Skybox Blend Material.mat
@@ -96,6 +96,6 @@ Material:
m_Colors:
- _Color: {r: 0, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- - _Tint: {r: 0, g: 0, b: 0, a: 0.5}
- - _Tint2: {r: 0, g: 0, b: 0, a: 0.5}
+ - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
+ - _Tint2: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/Init.bnk b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/Init.bnk
new file mode 100644
index 00000000..b4d20f7c
Binary files /dev/null and b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/Init.bnk differ
diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/Init.txt b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/Init.txt
new file mode 100644
index 00000000..039735f1
--- /dev/null
+++ b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/Init.txt
@@ -0,0 +1,16 @@
+Game Parameter ID Name Wwise Object Path Notes
+ 336603982 SoundFXVolume \Default Work Unit\General\SoundFXVolume
+ 2346531308 MusicVolume \Default Work Unit\General\MusicVolume
+ 2918011349 MasterVolume \Default Work Unit\General\MasterVolume
+ 3415057477 UIVolume \Default Work Unit\General\UIVolume
+
+Audio Bus ID Name Wwise Object Path Notes
+ 1551306167 UI \Default Work Unit\Master\UI
+ 2810670744 SoundFX \Default Work Unit\Master\SoundFX
+ 3991942870 Music \Default Work Unit\Master\Music
+ 4056684167 Master \Default Work Unit\Master
+
+Audio Devices ID Name Type Notes
+ 2317455096 No_Output No Output
+ 3859886410 System System
+
diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/PlatformInfo.xml b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/PlatformInfo.xml
new file mode 100644
index 00000000..54428873
--- /dev/null
+++ b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/PlatformInfo.xml
@@ -0,0 +1,32 @@
+
+
+
+
+ ../..
+ ../../.cache/Android
+ .
+
+ .
+
+ 16
+
+ false
+ true
+ false
+ true
+ false
+ true
+ true
+ true
+ false
+ true
+ false
+ true
+ false
+ true
+ true
+ false
+ false
+
+ {20CA1668-389C-9E91-3254-FF1A250BC4B5}
+
diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/PluginInfo.xml b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/PluginInfo.xml
new file mode 100644
index 00000000..2d03833c
--- /dev/null
+++ b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/PluginInfo.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+ {802CB29E-2A07-E260-0929-231C7A375A1D}
+
diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/SoundbanksInfo.xml b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/SoundbanksInfo.xml
new file mode 100644
index 00000000..602bf527
--- /dev/null
+++ b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/SoundbanksInfo.xml
@@ -0,0 +1,681 @@
+
+
+
+ ../..
+ ../../.cache/Android
+ .
+
+ .
+
+
+
+
+ Init
+ Init.bnk
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ ichni
+ ichni.bnk
+
+
+ Absolutely:0.wav
+ SFX/Absolutely:0_9EDFC787.wem
+
+
+ hold start.wav
+ SFX/hold start_3F75BDB9.wem
+
+
+ asymptotical stability feat. 花隈千冬.wav
+ SFX/asymptotical stability feat. 花隈千冬_BDFB4F95.wem
+
+
+ Solitudes.wav
+ SFX/Solitudes_9EDFC787.wem
+
+
+ Stay.wav
+ SFX/Stay_BAB055B8.wem
+
+
+ 影虎。 - Last Remains (1).wav
+ SFX/影虎。 - Last Remains (1)_FA8C90B6.wem
+
+
+ 影虎。 - Last Remains (1).wav
+ SFX/影虎。 - Last Remains (1)_9EDFC787.wem
+
+
+ flick.wav
+ SFX/flick_002F2AE7.wem
+
+
+ Your Shadow.wav
+ SFX/Your Shadow_5262BA20.wem
+
+
+ TECH INTERFACE Computer Beeps 02.wav
+ SFX/TECH INTERFACE Computer Beeps 02_3F75BDB9.wem
+
+
+ Fate Of Fear.wav
+ SFX/Fate Of Fear_9EDFC787.wem
+
+
+ Space Rain.wav
+ SFX/Space Rain_9EDFC787.wem
+
+
+ Mr. Weq - Lunar Shade.wav
+ SFX/Mr. Weq - Lunar Shade_9EDFC787.wem
+
+
+ OERA - register@fantobia.wav
+ SFX/OERA - register@fantobia_1B871B30.wem
+
+
+ hold end.wav
+ SFX/hold end_3F75BDB9.wem
+
+
+ Fate Of Fear.wav
+ SFX/Fate Of Fear_87849C4B.wem
+
+
+ OERA - register@fantobia.wav
+ SFX/OERA - register@fantobia_9EDFC787.wem
+
+
+ Chapter 0 Tutorial.wav
+ SFX/Chapter 0 Tutorial_9EDFC787.wem
+
+
+ 氷点 - Chikanya 3版 (1)(1).wav
+ SFX/氷点 - Chikanya 3版 (1)(1)_9EDFC787.wem
+
+
+ DJ_SoraArshi _Chaos Zone_Bpm200.wav
+ SFX/DJ_SoraArshi _Chaos Zone_Bpm200_9EDFC787.wem
+
+
+ tap.wav
+ SFX/tap_B8215445.wem
+
+
+ LWS2 - SHENG.wav
+ SFX/LWS2 - SHENG_9EDFC787.wem
+
+
+ Drowning in a Moment(ichni Original).wav
+ SFX/Drowning in a Moment(ichni Original)_9EDFC787.wem
+
+
+ Drowning in a Moment(ichni Original).wav
+ SFX/Drowning in a Moment(ichni Original)_0639F7DA.wem
+
+
+ Heavenly dystopia Game edit (1).wav
+ SFX/Heavenly dystopia Game edit (1)_9EDFC787.wem
+
+
+ Palingenesis of #ffffff :Conjuration in the pallid desert of the mind (1).wav
+ SFX/Palingenesis of #ffffff :Conjuration in the pallid desert of the mind (1)_3FFB52A9.wem
+
+
+ SFX_OptionChangev15.wav
+ SFX/SFX_OptionChangev15_3F75BDB9.wem
+
+
+ world for white (lies)(mastered)..wav
+ SFX/world for white (lies)(mastered)._9EDFC787.wem
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diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/ichni.bnk b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/ichni.bnk
new file mode 100644
index 00000000..1a51417e
Binary files /dev/null and b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/ichni.bnk differ
diff --git a/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/ichni.txt b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/ichni.txt
new file mode 100644
index 00000000..843f7470
--- /dev/null
+++ b/Assets/StreamingAssets/Audio/GeneratedSoundBanks/Android/ichni.txt
@@ -0,0 +1,112 @@
+Event ID Name Wwise Object Path Notes
+ 290606676 PlaySong \Default Work Unit\Game\Song\PlaySong
+ 1372602579 DefaultStay \Default Work Unit\Game\Note\DefaultStay
+ 1517537939 Confirm \Default Work Unit\Menu\MenuUI\General\Confirm
+ 1584519635 OpenStoryBlock \Default Work Unit\Menu\MenuUI\Story\OpenStoryBlock
+ 1650034634 PauseSong \Default Work Unit\Game\Song\PauseSong
+ 2262739839 DefaultTap \Default Work Unit\Game\Note\DefaultTap
+ 2388618003 DefaultStartHold \Default Work Unit\Game\Note\DefaultStartHold
+ 2505666480 DefaultEndHold \Default Work Unit\Game\Note\DefaultEndHold
+ 2727732517 PlayPreview \Default Work Unit\Game\PlayPreview
+ 3093683834 SelectDifficulty \Default Work Unit\Menu\MenuUI\SongSelection\SelectDifficulty
+ 3220617700 EnterToGame \Default Work Unit\Menu\MenuUI\SongSelection\EnterToGame
+ 3332337159 ResumeSong \Default Work Unit\Game\Song\ResumeSong
+ 3341952226 StopSong \Default Work Unit\Game\Song\StopSong
+ 3357374771 TouchToStart \Default Work Unit\Menu\MenuUI\StartPage\TouchToStart
+ 3566916299 PlayOffsetMusic \Default Work Unit\Menu\Settings\PlayOffsetMusic
+ 3627244205 DefaultFlick \Default Work Unit\Game\Note\DefaultFlick
+ 3869171442 SwitchTab \Default Work Unit\Menu\MenuUI\SongSelection\SwitchTab
+
+Switch Group ID Name Wwise Object Path Notes
+ 1183684776 Chapter0 \Default Work Unit\Game\Songs\SongSelection\Chapter0
+ 1183684777 Chapter1 \Default Work Unit\Game\Songs\SongSelection\Chapter1
+ 3370370056 Chapter \Default Work Unit\Game\Songs\Chapter
+
+Switch ID Name Switch Group Notes
+ 177815898 Drowning_in_a_Moment Chapter0
+ 554627078 Register Chapter0
+ 2426055465 Solitudes Chapter0
+ 2507417087 Alunite_Cas Chapter0
+ 2521149362 Fate_Of_Fear Chapter0
+ 2596658740 Chaos_Zone Chapter0
+ 2730052214 Chapter_0_Tutorial Chapter0
+ 2841092029 Lunar_Shade Chapter0
+ 3094374598 Space_Rain Chapter0
+ 3613796964 Leave_Worlds_With_Smile Chapter0
+ 3841829234 Palingenesis_of_ffffff Chapter0
+ 3924398335 Your_Shadow Chapter0
+ 4104344593 World_For_White_Lies Chapter0
+ 54936379 Sonata_Of_Dream Chapter1
+ 1376130227 Heavenly_Dystopia Chapter1
+ 1748099318 Freezing_Point Chapter1
+ 1815191009 Serene Chapter1
+ 2049741433 Asymptotical_Stability Chapter1
+ 2113868303 Last_Remains Chapter1
+ 2478735458 Absolutely_0 Chapter1
+ 3862550981 Leviathan Chapter1
+ 1183684776 Chapter0 Chapter
+ 1183684777 Chapter1 Chapter
+
+Game Parameter ID Name Wwise Object Path Notes
+ 363065643 Preview_Lowpass \Default Work Unit\Menu\Preview_Lowpass
+ 2183069388 Preview_Volume \Default Work Unit\Menu\Preview_Volume
+ 2191510614 Song_Highpass \Default Work Unit\Game\Song_Highpass
+ 2936015903 Song_Volume \Default Work Unit\Game\Song_Volume
+ 3534982690 Song_Lowpass \Default Work Unit\Game\Song_Lowpass
+ 4043093737 Preview_Highpass \Default Work Unit\Menu\Preview_Highpass
+
+In Memory Audio ID Name Audio source file Wwise Object Path Notes Data Size
+ 38389979 Absolutely:0 D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Absolutely:0_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter1\Absolutely:0\Absolutely:0 2765953
+ 58083349 New_StartHold D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\hold start_3F75BDB9.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Note\New_StartHold 31911
+ 63536287 asymptotical stability feat_ 花隈千冬 D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\asymptotical stability feat. 花隈千冬_BDFB4F95.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter1\asymptotical stability feat_ 花隈千冬 542739
+ 96387914 Solitudes D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Solitudes_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter0\Solitudes\Solitudes 3074119
+ 117017922 New_Stay D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Stay_BAB055B8.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Note\New_Stay 7033
+ 133621670 影虎。 - Last Remains D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\影虎。 - Last Remains (1)_FA8C90B6.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter1\影虎。 - Last Remains 349956
+ 138413318 影虎。 - Last Remains (1) D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\影虎。 - Last Remains (1)_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter1\Last Remains\影虎。 - Last Remains (1) 3080471
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+ 158073328 YourShadow D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Your Shadow_5262BA20.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter0\YourShadow 555062
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+ 250022371 Fate Of Fear D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Fate Of Fear_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter0\Fate Of Fear\Fate Of Fear 2565460
+ 252332174 Space Rain D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Space Rain_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter0\Space Rain\Space Rain 2572409
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+ 282623311 OERA - register@fantobia D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\OERA - register@fantobia_1B871B30.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter0\OERA - register@fantobia 684531
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+ 327648178 Chapter 0 Tutorial D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Chapter 0 Tutorial_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter0\Chapter 0 Tutorial\Chapter 0 Tutorial 2305418
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+ 563907591 SwitchTab D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\SFX_OptionChangev15_3F75BDB9.wem \Actor-Mixer Hierarchy\Default Work Unit\MenuUI\SongSelection\SwitchTab 8183
+ 569149046 world for white (lies)(mastered)_ D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\world for white (lies)(mastered)._9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter0\world for white (lies)_ (14)\world for white (lies)(mastered)_ 2824983
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+ 647744421 alunite cas D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\alunite cas_E43E9AD1.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter0\alunite cas 477581
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+ 697315187 Sonata of Dream(Mastered) (1) D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Sonata of Dream(Mastered) (1)_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter1\Sonata of Dream (Mastered)\Sonata of Dream(Mastered) (1) 3006472
+ 715968000 Solitudes D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Solitudes_2BE59EB3.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter0\Solitudes 698594
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+ 767375124 OpenStoryBlock D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\UI_SCI-FI_Tone_Deep_Wet_24_stereo_3F75BDB9.wem \Actor-Mixer Hierarchy\Default Work Unit\MenuUI\Story\OpenStoryBlock 22881
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+ 852354219 TouchToStart D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\SCIFI_Reveal_01_mono_12755FEA.wem \Actor-Mixer Hierarchy\Default Work Unit\MenuUI\StartPage\TouchToStart 9148
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+ 935379926 Confirm D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\UI_Beep_Double_Alternative_stereo_3F75BDB9.wem \Actor-Mixer Hierarchy\Default Work Unit\MenuUI\General\Confirm 3400
+ 947807704 Sonata of Dream (Mastered) D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Sonata of Dream(Mastered) (1)_6FAF61A6.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter1\Sonata of Dream (Mastered) 412324
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+ 987727664 ZAP_Deep_02_mono D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\ZAP_Deep_02_mono_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Menu\Offset\OffsetMusic\ZAP_Deep_02_mono 5832
+ 988415419 Absolutely:0 D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Absolutely:0_BF782651.wem \Actor-Mixer Hierarchy\Default Work Unit\Game\Preview\Chapter1\Absolutely:0 530715
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+ 1042679635 EnterToGame D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\SFX_EquipEquipmentOnev1_A4312AB6.wem \Actor-Mixer Hierarchy\Default Work Unit\MenuUI\SongSelection\EnterToGame 15358
+ 1051943139 霁[MAS] (1) D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\霁[MAS] (1)_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter1\霁[MAS]\霁[MAS] (1) 2660126
+ 1062742313 Palingenesis of #ffffff :Conjuration in the pallid desert of the mind (1) D:\Projects\ichni Official\ichni Official_WwiseProject\.cache\Android\SFX\Palingenesis of #ffffff :Conjuration in the pallid desert of the mind (1)_9EDFC787.wem \Interactive Music Hierarchy\Default Work Unit\Game\Songs\Chapter0\Palingenesis of #ffffff :Conjuration in the pallid desert of the mind (1)\Palingenesis of #ffffff :Conjuration in the pallid desert of the mind (1) 2870506
+
diff --git a/Assets/Wwise/API/Runtime/Plugins/Android/arm64-v8a/Profile/libAkSoundEngine.so.meta b/Assets/Wwise/API/Runtime/Plugins/Android/arm64-v8a/Profile/libAkSoundEngine.so.meta
index b6a878ca..df256bac 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Android/arm64-v8a/Profile/libAkSoundEngine.so.meta
+++ b/Assets/Wwise/API/Runtime/Plugins/Android/arm64-v8a/Profile/libAkSoundEngine.so.meta
@@ -14,7 +14,7 @@ PluginImporter:
- first:
Android: Android
second:
- enabled: 0
+ enabled: 1
settings:
CPU: ARM64
- first:
diff --git a/Assets/Wwise/API/Runtime/Plugins/Android/armeabi-v7a/Profile/libAkSoundEngine.so.meta b/Assets/Wwise/API/Runtime/Plugins/Android/armeabi-v7a/Profile/libAkSoundEngine.so.meta
index 7955be71..ad3b9a53 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Android/armeabi-v7a/Profile/libAkSoundEngine.so.meta
+++ b/Assets/Wwise/API/Runtime/Plugins/Android/armeabi-v7a/Profile/libAkSoundEngine.so.meta
@@ -14,7 +14,7 @@ PluginImporter:
- first:
Android: Android
second:
- enabled: 0
+ enabled: 1
settings:
CPU: ARMv7
- first:
diff --git a/Assets/Wwise/API/Runtime/Plugins/Android/x86/Profile/libAkSoundEngine.so.meta b/Assets/Wwise/API/Runtime/Plugins/Android/x86/Profile/libAkSoundEngine.so.meta
index ffd7acae..536ec6ed 100644
--- a/Assets/Wwise/API/Runtime/Plugins/Android/x86/Profile/libAkSoundEngine.so.meta
+++ b/Assets/Wwise/API/Runtime/Plugins/Android/x86/Profile/libAkSoundEngine.so.meta
@@ -14,7 +14,7 @@ PluginImporter:
- first:
Android: Android
second:
- enabled: 0
+ enabled: 1
settings:
CPU: x86
- first:
diff --git a/UserSettings/Layouts/default-2022.dwlt b/UserSettings/Layouts/default-2022.dwlt
index f7625120..97b417e4 100644
--- a/UserSettings/Layouts/default-2022.dwlt
+++ b/UserSettings/Layouts/default-2022.dwlt
@@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
- controlID: 238
+ controlID: 109
draggingID: 0
--- !u!114 &6
MonoBehaviour:
@@ -145,7 +145,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
- controlID: 275
+ controlID: 49
draggingID: 0
--- !u!114 &7
MonoBehaviour:
@@ -171,7 +171,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 50}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
- controlID: 179
+ controlID: 50
draggingID: 0
--- !u!114 &8
MonoBehaviour:
@@ -757,7 +757,7 @@ MonoBehaviour:
m_Rotation:
m_Target: {x: 0.048798885, y: 0.0022965744, z: -0.000018332017, w: 0.9989788}
speed: 2
- m_Value: {x: 0.048790462, y: 0.0022961781, z: -0.000018328854, w: 0.99880636}
+ m_Value: {x: -0.04879889, y: -0.0022965746, z: 0.000018332017, w: -0.9989788}
m_Size:
m_Target: 12.029685
speed: 2
@@ -826,7 +826,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: d45effff585fffff0e6affff0272ffff3ceefffffcfaffff
+ m_ExpandedIDs: 02fbffff
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1105,7 +1105,7 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- - Assets/Dreamteck
+ - Assets/Resources/Beatmaps/Chapter0/Register/Hard
m_Globs: []
m_OriginalText:
m_ImportLogFlags: 0
@@ -1113,16 +1113,16 @@ MonoBehaviour:
m_ViewMode: 1
m_StartGridSize: 96
m_LastFolders:
- - Assets/Dreamteck
+ - Assets/Resources/Beatmaps/Chapter0/Register/Hard
m_LastFoldersGridSize: 96
m_LastProjectPath: D:\Projects\ichni Official
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
- scrollPos: {x: 0, y: 0}
- m_SelectedIDs: a0a90000
- m_LastClickedID: 43424
- m_ExpandedIDs: 000000002aa900002ca900002ea9000030a9000032a9000034a9000036a9000038a900003aa900003ca900003ea9000040a9000042a9000044a9000046a9000048a900004aa900004ca900004ea9000050a9000052a9000054a9000056a9000058a900005aa900005ca900005ea9000060a9000000ca9a3b
+ scrollPos: {x: 0, y: 531}
+ m_SelectedIDs: 90b90000
+ m_LastClickedID: 47504
+ m_ExpandedIDs: 0000000024a9000026a9000028a900002aa900002ca900002ea9000030a9000032a9000034a9000036a9000038a900003aa900003ca900003ea9000040a9000042a9000044a9000046a9000048a900004aa900004ca900004ea9000050a9000052a9000054a9000056a9000058a900005aa900005ca900005ea9000060a9000062a9000064a9000066a9000068a9000000ca9a3b
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1150,7 +1150,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 000000002aa900002ca900002ea9000030a9000032a9000034a9000036a9000038a900003aa900003ca900003ea9000040a9000042a9000044a9000046a9000048a900004aa900004ca900004ea9000050a9000052a9000054a9000056a9000058a900005aa900005ca900005ea9000060a90000
+ m_ExpandedIDs: 0000000024a9000026a9000028a900002aa900002ca900002ea9000030a9000032a9000034a9000036a9000038a900003aa900003ca900003ea9000040a9000042a9000044a9000046a9000048a900004aa900004ca900004ea9000050a9000052a9000054a9000056a9000058a900005aa900005ca900005ea9000060a9000062a9000064a9000066a9000068a90000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1177,7 +1177,7 @@ MonoBehaviour:
m_ListAreaState:
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
- m_HadKeyboardFocusLastEvent: 1
+ m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c6230000d2c101005ac60100bec80100b6c80100000000000cd901003ada010074b30100d4a10600f8a300000e8e00003e91000044900000e8920000c6d400005aa10000909600007ca300009a9d00004ab90000fa9e0000aaab00006ea6000014ab000022e0000028e0000064d20000
m_RenameOverlay:
m_UserAcceptedRename: 0
@@ -1278,7 +1278,7 @@ MonoBehaviour:
m_OverlaysVisible: 1
m_LockTracker:
m_IsLocked: 0
- m_LastSelectedObjectID: -474676
+ m_LastSelectedObjectID: 46342
--- !u!114 &19
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -1500,9 +1500,9 @@ MonoBehaviour:
m_Tooltip:
m_Pos:
serializedVersion: 2
- x: 1197.3334
+ x: 1194
y: 72.66667
- width: 508.33325
+ width: 511.66663
height: 798.3333
m_SerializedDataModeController:
m_DataMode: 0