同步
This commit is contained in:
@@ -0,0 +1,625 @@
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/*
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Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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using Microsoft.CodeAnalysis.CSharp.Syntax;
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using Microsoft.CodeAnalysis.Text;
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using Yarn.Unity.ActionAnalyser;
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using YarnAction = Yarn.Unity.ActionAnalyser.Action;
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#nullable enable
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[Generator]
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public class ActionRegistrationSourceGenerator : ISourceGenerator
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{
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const string YarnSpinnerUnityAssemblyName = "YarnSpinner.Unity";
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const string DebugLoggingPreprocessorSymbol = "YARN_SOURCE_GENERATION_DEBUG_LOGGING";
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const string IncludeTestCommands = "YARN_INCLUDE_TEST_COMMANDS";
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const string MinimumUnityVersionPreprocessorSymbol = "UNITY_2021_2_OR_NEWER";
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public static string? GetProjectRoot(GeneratorExecutionContext context)
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{
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// We need to know if the settings are configured to not perform codegen
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// to link attributed methods. This is kinda annoying because the path
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// root of the project settings and the root path of this process are
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// *very* different. So, what we do is we use the included Compilation
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// Assembly additional file that Unity gives us. This file, if opened,
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// has the path of the Unity project, which we can then use to get the
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// settings. If any stage of this fails, then we bail out and assume
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// that codegen is desired.
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// Try and find any additional files passed to the context
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if (!context.AdditionalFiles.Any())
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{
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return null;
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}
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// One of those files is (AssemblyName).[Unity]AdditionalFile.txt, and it
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// contains the path to the project
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var relevantFiles = context.AdditionalFiles.Where(
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i => i.Path.Contains($"{context.Compilation.AssemblyName}.AdditionalFile.txt")
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|| i.Path.Contains($"{context.Compilation.AssemblyName}.UnityAdditionalFile.txt")
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);
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if (!relevantFiles.Any())
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{
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return null;
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}
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var assemblyRelevantFile = relevantFiles.First();
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// The file needs to exist on disk
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if (!File.Exists(assemblyRelevantFile.Path))
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{
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return null;
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}
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try
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{
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// Attempt to read it - it should contain the path to the project directory
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var projectPath = File.ReadAllText(assemblyRelevantFile.Path);
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if (Directory.Exists(projectPath))
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{
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// If this directory exists, we're done
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return projectPath;
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}
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else
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{
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return null;
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}
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}
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catch (IOException)
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{
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// We encountered a problem while testing
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return null;
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}
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}
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public void Execute(GeneratorExecutionContext context)
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{
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using var output = GetOutput(context);
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var stopwatch = System.Diagnostics.Stopwatch.StartNew();
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output.WriteLine(DateTime.Now);
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Yarn.Unity.Editor.YarnSpinnerProjectSettings? settings = null;
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var projectPath = GetProjectRoot(context);
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if (projectPath != null)
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{
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try
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{
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var fullPath = Path.Combine(projectPath, Yarn.Unity.Editor.YarnSpinnerProjectSettings.YarnSpinnerProjectSettingsPath);
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output.WriteLine($"Attempting to read settings file at {fullPath}");
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settings = Yarn.Unity.Editor.YarnSpinnerProjectSettings.GetOrCreateSettings(projectPath, output);
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if (!settings.automaticallyLinkAttributedYarnCommandsAndFunctions)
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{
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output.WriteLine("Skipping codegen due to settings.");
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return;
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}
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}
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catch (Exception e)
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{
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output.WriteLine($"Unable to determine Yarn settings, settings values will be ignored and codegen will occur: {e.Message}");
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}
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}
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else
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{
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output.WriteLine($"Unable to determine project location on disk. Settings values will be ignored and codegen will occur");
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}
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bool hasCriticalActionErrors = false;
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try
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{
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output.WriteLine("Source code generation for assembly " + context.Compilation.AssemblyName);
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if (context.AdditionalFiles.Any())
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{
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output.WriteLine($"Additional files:");
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foreach (var item in context.AdditionalFiles)
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{
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output.WriteLine(" " + item.Path);
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}
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}
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output.WriteLine("Referenced assemblies for this compilation:");
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foreach (var referencedAssembly in context.Compilation.ReferencedAssemblyNames)
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{
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output.WriteLine(" - " + referencedAssembly.Name);
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}
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bool compilationReferencesYarnSpinner = context.Compilation.ReferencedAssemblyNames
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.Any(name => name.Name == YarnSpinnerUnityAssemblyName);
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if (compilationReferencesYarnSpinner == false)
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{
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// This compilation doesn't reference YarnSpinner.Unity. Any
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// code that we generate that references symbols in that
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// assembly won't work.
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output.WriteLine($"Assembly {context.Compilation.AssemblyName} doesn't reference {YarnSpinnerUnityAssemblyName}. Not generating any code for it.");
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return;
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}
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output.WriteLine("Preprocessor Symbols: ");
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foreach (var symbol in context.ParseOptions.PreprocessorSymbolNames)
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{
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output.WriteLine("- " + symbol);
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}
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// Don't generate source code if we're not targeting at least Unity
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// 2021.2. (Unity will not invoke this DLL as a source code
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// generator until at least this version, but other tools like
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// OmniSharp might.)
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if (!context.ParseOptions.PreprocessorSymbolNames.Contains(MinimumUnityVersionPreprocessorSymbol))
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{
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output.WriteLine($"Not generating code for assembly {context.Compilation.AssemblyName} because this assembly is not being built for Unity 2021.2 or newer");
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return;
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}
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// Don't generate source code for certain Yarn Spinner provided
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// assemblies - these always manually register any actions in them.
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var prefixesToIgnore = new List<string>()
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{
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"YarnSpinner.Unity",
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"YarnSpinner.Editor",
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};
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// But DO generate source code for the Samples assembly and the Test assembly
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var prefixesToKeep = new List<string>()
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{
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"YarnSpinner.Unity.Samples",
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};
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// Additionally, if we're building for unit tests, include the Yarn
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// Spinner unit tests assembly.
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if (context.ParseOptions.PreprocessorSymbolNames.Contains(IncludeTestCommands))
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{
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prefixesToKeep.Add("YarnSpinner.Unity.Tests");
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}
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if (context.Compilation.AssemblyName == null)
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{
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output.WriteLine("Not generating registration code, because the provided AssemblyName is null");
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return;
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}
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if (prefixesToIgnore.Any(prefix => context.Compilation.AssemblyName.StartsWith(prefix)) && !prefixesToKeep.Any(prefix => context.Compilation.AssemblyName.StartsWith(prefix)))
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{
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output.WriteLine($"Not generating registration code for {context.Compilation.AssemblyName}: we've been told to exclude it, because its name begins with one of these prefixes: {string.Join(", ", prefixesToIgnore)}");
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return;
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}
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if (!(context.Compilation is CSharpCompilation compilation))
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{
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// This is not a C# compilation, so we can't do analysis.
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output.WriteLine($"Stopping code generation because compilation is not a {nameof(CSharpCompilation)}.");
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return;
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}
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var actions = new List<YarnAction>();
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foreach (var tree in compilation.SyntaxTrees)
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{
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actions.AddRange(Analyser.GetActions(compilation, tree, output));
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}
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if (actions.Count() == 0)
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{
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output.WriteLine($"Didn't find any Yarn Actions in {context.Compilation.AssemblyName}. Not generating any source code for it.");
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return;
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}
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// validating and logging all the actions
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foreach (var action in actions)
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{
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if (action == null)
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{
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output.WriteLine($"Action is null??");
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continue;
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}
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var diagnostics = action.Validate(compilation, output);
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foreach (var diagnostic in diagnostics)
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{
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context.ReportDiagnostic(diagnostic);
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if (diagnostic.Severity == DiagnosticSeverity.Warning || diagnostic.Severity == DiagnosticSeverity.Error)
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{
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output.WriteLine($"Flagging '{action.Name}' ({action.MethodName}): {diagnostic}");
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action.ContainsErrors = true;
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if (diagnostic.Severity == DiagnosticSeverity.Error)
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{
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hasCriticalActionErrors = true;
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}
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}
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}
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// Commands are parsed as whitespace, so spaces in the command name
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// would render the command un-callable.
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if (action.Name.Any(x => Char.IsWhiteSpace(x)))
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{
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var descriptor = new DiagnosticDescriptor(
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"YS1002",
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$"Yarn {action.Type} methods must have a valid name",
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"YarnCommand and YarnFunction methods follow existing ID rules for Yarn. \"{0}\" is invalid.",
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"Yarn Spinner",
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DiagnosticSeverity.Warning,
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true,
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"[YarnCommand] and [YarnFunction] attributed methods must follow Yarn ID rules so that Yarn scripts can reference them.",
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"https://docs.yarnspinner.dev/using-yarnspinner-with-unity/creating-commands-functions");
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context.ReportDiagnostic(Microsoft.CodeAnalysis.Diagnostic.Create(
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descriptor,
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action.Declaration?.GetLocation(),
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action.Name
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));
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action.ContainsErrors = true;
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output.WriteLine($"Action {action.MethodIdentifierName} will be flagged due to it's name {action.Name}");
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continue;
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}
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output.WriteLine($"Action {action.Name}: {action.SourceFileName}:{action.Declaration?.GetLocation()?.GetLineSpan().StartLinePosition.Line} ({action.Type})");
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}
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if (hasCriticalActionErrors)
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{
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stopwatch.Stop();
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output.WriteLine($"Critical issues were encountered in the actions, aborting code generation, stopping analysis after {stopwatch.Elapsed.TotalMilliseconds}ms");
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return;
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}
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output.Write($"Generating source code...");
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var source = Analyser.GenerateRegistrationFileSource(actions);
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output.WriteLine($"Done.");
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SourceText sourceText = SourceText.From(source, Encoding.UTF8);
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output.Write($"Writing generated source...");
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DumpGeneratedFile(context, source);
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output.WriteLine($"Done.");
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context.AddSource($"YarnActionRegistration-{compilation.AssemblyName}.Generated.cs", sourceText);
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if (settings != null)
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{
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if (settings.generateYSLSFile)
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{
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output.Write($"Generating ysls...");
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// generating the ysls
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IEnumerable<string> commandJSON = actions.Where(a => a.Type == ActionType.Command).Select(a => a.ToJSON());
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IEnumerable<string> functionJSON = actions.Where(a => a.Type == ActionType.Function).Select(a => a.ToJSON());
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var ysls = "{" +
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@"""version"":2," +
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$@"""commands"":[{string.Join(",", commandJSON)}]," +
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$@"""functions"":[{string.Join(",", functionJSON)}]" +
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"}";
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output.WriteLine($"Done.");
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if (!string.IsNullOrEmpty(projectPath))
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{
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output.Write($"Writing generated ysls...");
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var fullPath = Path.Combine(projectPath, Yarn.Unity.Editor.YarnSpinnerProjectSettings.YarnSpinnerAssemblyGeneratedYSLSPath(compilation.AssemblyName));
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try
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||||
{
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System.IO.File.WriteAllText(fullPath, ysls);
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output.WriteLine($"Done.");
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||||
}
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||||
catch (Exception e)
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||||
{
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output.WriteLine($"Unable to write ysls to disk: {e.Message}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
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||||
output.WriteLine("unable to identify project path, ysls will not be written to disk");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
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||||
output.WriteLine($"skipping ysls generation due to settings");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
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output.WriteLine($"skipping ysls generation due to settings not being found");
|
||||
}
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||||
|
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stopwatch.Stop();
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output.WriteLine($"Source code generation completed in {stopwatch.Elapsed.TotalMilliseconds}ms");
|
||||
return;
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
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||||
output.WriteLine($"{e}");
|
||||
}
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||||
}
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||||
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private MethodDeclarationSyntax GenerateLoggingMethod(string methodName, string sourceExpression, string prefix)
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||||
{
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return SyntaxFactory.MethodDeclaration(
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SyntaxFactory.PredefinedType(
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||||
SyntaxFactory.Token(SyntaxKind.VoidKeyword)),
|
||||
SyntaxFactory.Identifier(methodName))
|
||||
.WithModifiers(
|
||||
SyntaxFactory.TokenList(
|
||||
new[]{
|
||||
SyntaxFactory.Token(SyntaxKind.PublicKeyword),
|
||||
SyntaxFactory.Token(SyntaxKind.StaticKeyword)}))
|
||||
.WithBody(
|
||||
SyntaxFactory.Block(
|
||||
SyntaxFactory.LocalDeclarationStatement(
|
||||
SyntaxFactory.VariableDeclaration(
|
||||
SyntaxFactory.GenericName(
|
||||
SyntaxFactory.Identifier("IEnumerable"))
|
||||
.WithTypeArgumentList(
|
||||
SyntaxFactory.TypeArgumentList(
|
||||
SyntaxFactory.SingletonSeparatedList<TypeSyntax>(
|
||||
SyntaxFactory.PredefinedType(
|
||||
SyntaxFactory.Token(SyntaxKind.StringKeyword))))))
|
||||
.WithVariables(
|
||||
SyntaxFactory.SingletonSeparatedList<VariableDeclaratorSyntax>(
|
||||
SyntaxFactory.VariableDeclarator(
|
||||
SyntaxFactory.Identifier("source"))
|
||||
.WithInitializer(
|
||||
SyntaxFactory.EqualsValueClause(
|
||||
SyntaxFactory.ParseExpression(sourceExpression)))))),
|
||||
SyntaxFactory.LocalDeclarationStatement(
|
||||
SyntaxFactory.VariableDeclaration(
|
||||
SyntaxFactory.IdentifierName(
|
||||
SyntaxFactory.Identifier(
|
||||
SyntaxFactory.TriviaList(),
|
||||
SyntaxKind.VarKeyword,
|
||||
"var",
|
||||
"var",
|
||||
SyntaxFactory.TriviaList())))
|
||||
.WithVariables(
|
||||
SyntaxFactory.SingletonSeparatedList<VariableDeclaratorSyntax>(
|
||||
SyntaxFactory.VariableDeclarator(
|
||||
SyntaxFactory.Identifier("prefix"))
|
||||
.WithInitializer(
|
||||
SyntaxFactory.EqualsValueClause(
|
||||
SyntaxFactory.LiteralExpression(
|
||||
SyntaxKind.StringLiteralExpression,
|
||||
SyntaxFactory.Literal(prefix))))))),
|
||||
SyntaxFactory.ExpressionStatement(
|
||||
SyntaxFactory.InvocationExpression(
|
||||
SyntaxFactory.MemberAccessExpression(
|
||||
SyntaxKind.SimpleMemberAccessExpression,
|
||||
SyntaxFactory.IdentifierName("Debug"),
|
||||
SyntaxFactory.IdentifierName("Log")
|
||||
)
|
||||
)
|
||||
.WithArgumentList(
|
||||
SyntaxFactory.ArgumentList(
|
||||
SyntaxFactory.SingletonSeparatedList<ArgumentSyntax>(
|
||||
SyntaxFactory.Argument(
|
||||
SyntaxFactory.InterpolatedStringExpression(
|
||||
SyntaxFactory.Token(SyntaxKind.InterpolatedVerbatimStringStartToken)
|
||||
)
|
||||
.WithContents(
|
||||
SyntaxFactory.List<InterpolatedStringContentSyntax>(
|
||||
new InterpolatedStringContentSyntax[]{
|
||||
SyntaxFactory.Interpolation(
|
||||
SyntaxFactory.IdentifierName("prefix")
|
||||
),
|
||||
SyntaxFactory.InterpolatedStringText()
|
||||
.WithTextToken(
|
||||
SyntaxFactory.Token(
|
||||
SyntaxFactory.TriviaList(),
|
||||
SyntaxKind.InterpolatedStringTextToken,
|
||||
" ",
|
||||
" ",
|
||||
SyntaxFactory.TriviaList()
|
||||
)
|
||||
),
|
||||
SyntaxFactory.Interpolation(
|
||||
SyntaxFactory.InvocationExpression(
|
||||
SyntaxFactory.MemberAccessExpression(
|
||||
SyntaxKind.SimpleMemberAccessExpression,
|
||||
SyntaxFactory.PredefinedType(
|
||||
SyntaxFactory.Token(SyntaxKind.StringKeyword)
|
||||
),
|
||||
SyntaxFactory.IdentifierName("Join")
|
||||
)
|
||||
)
|
||||
.WithArgumentList(
|
||||
SyntaxFactory.ArgumentList(
|
||||
SyntaxFactory.SeparatedList<ArgumentSyntax>(
|
||||
new SyntaxNodeOrToken[]{
|
||||
SyntaxFactory.Argument(
|
||||
SyntaxFactory.LiteralExpression(
|
||||
SyntaxKind.CharacterLiteralExpression,
|
||||
SyntaxFactory.Literal(';')
|
||||
)
|
||||
),
|
||||
SyntaxFactory.Token(SyntaxKind.CommaToken),
|
||||
SyntaxFactory.Argument(
|
||||
SyntaxFactory.IdentifierName("source")
|
||||
)
|
||||
}
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
}
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
.NormalizeWhitespace();
|
||||
}
|
||||
|
||||
public static MethodDeclarationSyntax GenerateSingleLogMethod(string methodName, string text, string prefix)
|
||||
{
|
||||
return SyntaxFactory.MethodDeclaration(
|
||||
SyntaxFactory.PredefinedType(
|
||||
SyntaxFactory.Token(SyntaxKind.VoidKeyword)
|
||||
),
|
||||
SyntaxFactory.Identifier(methodName)
|
||||
)
|
||||
.WithModifiers(
|
||||
SyntaxFactory.TokenList(
|
||||
new[]{
|
||||
SyntaxFactory.Token(SyntaxKind.PublicKeyword),
|
||||
SyntaxFactory.Token(SyntaxKind.StaticKeyword)
|
||||
}
|
||||
)
|
||||
)
|
||||
.WithBody(
|
||||
SyntaxFactory.Block(
|
||||
SyntaxFactory.SingletonList<StatementSyntax>(
|
||||
SyntaxFactory.ExpressionStatement(
|
||||
SyntaxFactory.InvocationExpression(
|
||||
SyntaxFactory.MemberAccessExpression(
|
||||
SyntaxKind.SimpleMemberAccessExpression,
|
||||
SyntaxFactory.IdentifierName("Debug"),
|
||||
SyntaxFactory.IdentifierName("Log")
|
||||
)
|
||||
)
|
||||
.WithArgumentList(
|
||||
SyntaxFactory.ArgumentList(
|
||||
SyntaxFactory.SingletonSeparatedList<ArgumentSyntax>(
|
||||
SyntaxFactory.Argument(
|
||||
SyntaxFactory.InterpolatedStringExpression(
|
||||
SyntaxFactory.Token(SyntaxKind.InterpolatedStringStartToken)
|
||||
)
|
||||
.WithContents(
|
||||
SyntaxFactory.List<InterpolatedStringContentSyntax>(
|
||||
new InterpolatedStringContentSyntax[]{
|
||||
SyntaxFactory.Interpolation(
|
||||
SyntaxFactory.LiteralExpression(
|
||||
SyntaxKind.StringLiteralExpression,
|
||||
SyntaxFactory.Literal(prefix)
|
||||
)
|
||||
),
|
||||
SyntaxFactory.InterpolatedStringText()
|
||||
.WithTextToken(
|
||||
SyntaxFactory.Token(
|
||||
SyntaxFactory.TriviaList(),
|
||||
SyntaxKind.InterpolatedStringTextToken,
|
||||
" ",
|
||||
" ",
|
||||
SyntaxFactory.TriviaList()
|
||||
)
|
||||
),
|
||||
SyntaxFactory.Interpolation(
|
||||
SyntaxFactory.LiteralExpression(
|
||||
SyntaxKind.StringLiteralExpression,
|
||||
SyntaxFactory.Literal(text)
|
||||
)
|
||||
)
|
||||
}
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
.NormalizeWhitespace();
|
||||
}
|
||||
|
||||
public void Initialize(GeneratorInitializationContext context)
|
||||
{
|
||||
context.RegisterForSyntaxNotifications(() => new ClassDeclarationSyntaxReceiver());
|
||||
}
|
||||
|
||||
static string GetTemporaryPath(GeneratorExecutionContext context)
|
||||
{
|
||||
string tempPath;
|
||||
var rootPath = GetProjectRoot(context);
|
||||
if (rootPath != null)
|
||||
{
|
||||
tempPath = Path.Combine(rootPath, "Logs", "Packages", "dev.yarnspinner.unity");
|
||||
}
|
||||
else
|
||||
{
|
||||
tempPath = System.IO.Path.Combine(System.IO.Path.GetTempPath(), "dev.yarnspinner.logs");
|
||||
}
|
||||
|
||||
// we need to make the logs folder, but this can potentially fail
|
||||
// if it does fail then we will just chuck the logs inside the tmp folder
|
||||
try
|
||||
{
|
||||
if (!Directory.Exists(tempPath))
|
||||
{
|
||||
Directory.CreateDirectory(tempPath);
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
tempPath = System.IO.Path.GetTempPath();
|
||||
}
|
||||
return tempPath;
|
||||
}
|
||||
|
||||
public Yarn.Unity.ILogger GetOutput(GeneratorExecutionContext context)
|
||||
{
|
||||
if (GetShouldLogToFile(context))
|
||||
{
|
||||
var tempPath = ActionRegistrationSourceGenerator.GetTemporaryPath(context);
|
||||
|
||||
var path = System.IO.Path.Combine(tempPath, $"{nameof(ActionRegistrationSourceGenerator)}-{context.Compilation.AssemblyName}.txt");
|
||||
var outFile = System.IO.File.Open(path, System.IO.FileMode.Create);
|
||||
|
||||
return new Yarn.Unity.FileLogger(new System.IO.StreamWriter(outFile));
|
||||
}
|
||||
else
|
||||
{
|
||||
return new Yarn.Unity.NullLogger();
|
||||
}
|
||||
}
|
||||
|
||||
private static bool GetShouldLogToFile(GeneratorExecutionContext context)
|
||||
{
|
||||
return context.ParseOptions.PreprocessorSymbolNames.Contains(DebugLoggingPreprocessorSymbol);
|
||||
}
|
||||
|
||||
public void DumpGeneratedFile(GeneratorExecutionContext context, string text)
|
||||
{
|
||||
if (GetShouldLogToFile(context))
|
||||
{
|
||||
var tempPath = ActionRegistrationSourceGenerator.GetTemporaryPath(context);
|
||||
var path = System.IO.Path.Combine(tempPath, $"{nameof(ActionRegistrationSourceGenerator)}-{context.Compilation.AssemblyName}.cs");
|
||||
System.IO.File.WriteAllText(path, text);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
internal class ClassDeclarationSyntaxReceiver : ISyntaxReceiver
|
||||
{
|
||||
public List<ClassDeclarationSyntax> Classes { get; private set; } = new List<ClassDeclarationSyntax>();
|
||||
|
||||
public void OnVisitSyntaxNode(SyntaxNode syntaxNode)
|
||||
{
|
||||
// Business logic to decide what we're interested in goes here
|
||||
if (syntaxNode is ClassDeclarationSyntax cds)
|
||||
{
|
||||
Classes.Add(cds);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
# Actions Registration Generator for Yarn Spinner
|
||||
|
||||
This folder contains the source code for the [source generator](https://learn.microsoft.com/en-us/dotnet/csharp/roslyn-sdk/source-generators-overview) that produces registration code for Yarn Spinner actions (for example, `YarnCommand` and `YarnAction`).
|
||||
|
||||
This folder ends with a tilde `~` to make Unity not aware of it. To build the source code generator, install the .NET SDK and use `dotnet-build`. The built DLL will be placed at the following path:
|
||||
|
||||
```
|
||||
(path to Yarn Spinner)/SourceGenerator/YarnSpinner.Unity.SourceCodeGenerator.dll
|
||||
```
|
||||
Reference in New Issue
Block a user