同步
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/*
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Yarn Spinner is licensed to you under the terms found in the file LICENSE.md.
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*/
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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using Yarn.Unity.Attributes;
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#nullable enable
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namespace Yarn.Unity
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{
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/// <summary>
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/// Property drawer for <see cref="DialogueReference"/>
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/// </summary>
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[CustomPropertyDrawer(typeof(YarnNodeAttribute))]
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public class YarnNodeAttributeDrawer : PropertyDrawer
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{
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private const string NodeTextControlNamePrefix = "DialogueReference.NodeName.";
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private YarnProject? lastProject;
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private string? lastNodeName;
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private bool referenceExists;
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private bool editNodeAsText;
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private bool focusNodeTextField;
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private GUIContent? nodenameContent;
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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// -- Yarn Project asset reference
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SerializedProperty projectProp;
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if (this.attribute is not YarnNodeAttribute attribute)
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{
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throw new System.InvalidOperationException($"Internal error: attribute is not a {nameof(YarnNodeAttribute)}");
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}
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var propertyPathComponents = new System.Collections.Generic.Stack<string>(property.propertyPath.Split('.'));
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while (true)
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{
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string testPath;
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if (propertyPathComponents.Count == 0)
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{
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testPath = attribute.yarnProjectAttribute;
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}
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else
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{
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var components = new System.Collections.Generic.List<string>(propertyPathComponents);
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components.Reverse();
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testPath = string.Join(".", components) + "." + attribute.yarnProjectAttribute;
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}
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projectProp = property.serializedObject.FindProperty(testPath);
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if (projectProp != null)
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{
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break;
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}
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if (propertyPathComponents.Count > 0)
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{
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propertyPathComponents.Pop();
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}
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else
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{
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break;
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}
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}
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if (projectProp == null)
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{
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EditorGUI.HelpBox(position, $"{attribute.yarnProjectAttribute} does not exist on {property.serializedObject.targetObject.name}", MessageType.Error);
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return;
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}
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EditorGUI.BeginProperty(position, label, property);
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var controlId = GUIUtility.GetControlID(FocusType.Passive);
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position = EditorGUI.PrefixLabel(position, controlId, label);
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var indent = EditorGUI.indentLevel;
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EditorGUI.indentLevel = 0;
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var nodeNameFieldPosition = position;
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var project = projectProp.hasMultipleDifferentValues ? null : projectProp.objectReferenceValue as YarnProject;
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// -- Node name drop down
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// If we want to edit this nodes name as a text field, or if we have
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// multiple values, or if we have no project and we don't need one,
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// show a text field and not a dropdown.
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if ((project == null && attribute.requiresYarnProject == false) || editNodeAsText || projectProp.hasMultipleDifferentValues)
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{
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var controlName = NodeTextControlNamePrefix + controlId;
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// Multi-selection with different projects, just show a text
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// field to edit the node name. Most of the time, it will show
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// the mixed value dash (—).
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GUI.SetNextControlName(controlName);
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using (var change = new EditorGUI.ChangeCheckScope())
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{
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var currentText = property.hasMultipleDifferentValues ? "-" : property.stringValue;
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currentText = EditorGUI.TextField(nodeNameFieldPosition, currentText);
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if (change.changed)
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{
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property.stringValue = currentText;
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property.serializedObject.ApplyModifiedProperties();
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}
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}
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if (editNodeAsText)
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{
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if (focusNodeTextField)
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{
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// Focusing the text field is delayed like this because
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// the control needs to exist first before we can focus
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// it
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focusNodeTextField = false;
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EditorGUI.FocusTextInControl(controlName);
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}
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else if (ShouldEndEditing(controlName))
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{
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editNodeAsText = false;
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HandleUtility.Repaint();
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}
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}
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}
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else
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{
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// Show a dropdown that lets the user choose a node from the
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// ones present in the Yarn Project.
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// If the Yarn Project is not set, this dropdown is empty and
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// disabled.
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if (project == null)
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{
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using (new EditorGUI.DisabledGroupScope(true))
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{
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EditorGUI.DropdownButton(nodeNameFieldPosition, GUIContent.none, FocusType.Passive);
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}
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}
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else
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{
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var nodeName = property.stringValue;
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var nodeNameSet = !string.IsNullOrEmpty(nodeName);
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// Cached check if node exists in project
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if (lastProject != project || lastNodeName != nodeName)
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{
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lastProject = project;
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lastNodeName = nodeName;
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referenceExists = project.Program.Nodes.ContainsKey(nodeName);
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}
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if (nodenameContent == null)
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{
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nodenameContent = new GUIContent();
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}
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// Show warning icon if not does not exist in selected project
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if (nodeNameSet)
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{
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nodenameContent.text = nodeName;
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}
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else
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{
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nodenameContent.text = "(Choose Node)";
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}
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MessageType iconType = MessageType.None;
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if (!nodeNameSet)
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{
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iconType = MessageType.Info;
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}
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else if (!referenceExists)
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{
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iconType = MessageType.Warning;
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}
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else
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{
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iconType = MessageType.None;
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}
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switch (iconType)
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{
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case MessageType.Info:
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nodenameContent.image = EditorGUIUtility.isProSkin ? EditorGUIUtility.IconContent("d_console.infoicon.sml").image : EditorGUIUtility.IconContent("console.infoicon.sml").image;
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break;
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case MessageType.Warning:
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nodenameContent.image = EditorGUIUtility.isProSkin ? EditorGUIUtility.IconContent("d_console.warnicon.sml").image : EditorGUIUtility.IconContent("console.warnicon.sml").image;
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break;
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default:
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nodenameContent.image = null;
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break;
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}
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var hasMixedNodeValues = property.hasMultipleDifferentValues;
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EditorGUI.showMixedValue = hasMixedNodeValues;
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// Generate menu with node list only when user actually opens it
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if (EditorGUI.DropdownButton(nodeNameFieldPosition, nodenameContent, FocusType.Keyboard))
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{
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var menu = new GenericMenu();
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menu.AddItem(new GUIContent("Edit..."), false, () =>
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{
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editNodeAsText = true;
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focusNodeTextField = true;
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});
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menu.AddSeparator("");
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menu.AddItem(new GUIContent("<None>"), !nodeNameSet, () =>
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{
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property.stringValue = "";
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property.serializedObject.ApplyModifiedProperties();
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});
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if (!referenceExists && nodeNameSet && !hasMixedNodeValues)
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{
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menu.AddItem(new GUIContent(nodeName + " (Missing)"), true, () =>
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{
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property.stringValue = nodeName;
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property.serializedObject.ApplyModifiedProperties();
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});
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}
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foreach (var node in GetNodes(project))
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{
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var name = node.Name;
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menu.AddItem(new GUIContent(name), name == nodeName && !hasMixedNodeValues, () =>
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{
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property.stringValue = name;
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property.serializedObject.ApplyModifiedProperties();
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});
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}
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menu.DropDown(nodeNameFieldPosition);
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}
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}
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}
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EditorGUI.indentLevel = indent;
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EditorGUI.EndProperty();
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}
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private static IEnumerable<Node> GetNodes(YarnProject project)
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{
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foreach (var node in project.Program.Nodes.Values)
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{
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if (node.Name.StartsWith("$"))
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{
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// Skip smart variable nodes
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continue;
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}
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bool isNodeGroup = false;
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foreach (var header in node.Headers)
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{
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if (header.Key == Node.NodeGroupHeader)
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{
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// This node is part of a node group; don't include it
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isNodeGroup = true;
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break;
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}
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}
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if (!isNodeGroup)
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{
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yield return node;
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}
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}
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}
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private static bool ShouldEndEditing(string controlName)
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{
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if (GUI.GetNameOfFocusedControl() != controlName)
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{
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return false;
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}
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var keyCode = Event.current.keyCode;
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if (keyCode != KeyCode.Return && keyCode != KeyCode.KeypadEnter)
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{
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return false;
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}
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return true;
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}
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}
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}
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