@@ -86,7 +86,7 @@ namespace Ichni.RhythmGame
|
||||
{
|
||||
Vector3 currentScale = new Vector3(scaleX.value, scaleY.value, scaleZ.value);
|
||||
targetTransformSubmodule.scaleOffset += currentScale;
|
||||
targetTransformSubmodule.scaleDirtyMark = true;
|
||||
targetTransformSubmodule.MarkScaleDirty();
|
||||
}
|
||||
}
|
||||
else if (isSwitching)
|
||||
@@ -112,7 +112,7 @@ namespace Ichni.RhythmGame
|
||||
animationReturnType = FlexibleReturnType.MiddleExecuting; // 使系统认为有有效活动
|
||||
Vector3 currentScale = new Vector3(scaleX.value, scaleY.value, scaleZ.value);
|
||||
targetTransformSubmodule.scaleOffset += currentScale;
|
||||
targetTransformSubmodule.scaleDirtyMark = true;
|
||||
targetTransformSubmodule.MarkScaleDirty();
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user