@@ -35,6 +35,7 @@ namespace Ichni.RhythmGame
|
||||
|
||||
this.path.sampleRate = 8;
|
||||
this.path.updateMode = SplineComputer.UpdateMode.LateUpdate;
|
||||
this.path.enabled = false;
|
||||
SetUpSplineComputer(this.trackSpaceType, this.trackSamplingType);
|
||||
//闭合路径在PathNode生成时执行,在初始化的情况下,PathNode数量为0,不会执行闭合操作
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||||
|
||||
@@ -109,4 +110,4 @@ namespace Ichni.RhythmGame
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user