This commit is contained in:
SoulliesOfficial
2025-12-12 11:09:39 -05:00
parent e5d0851aae
commit 07f3511133
42 changed files with 74315 additions and 26468 deletions

View File

@@ -8,26 +8,31 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Rain_wave
m_Shader: {fileID: 4800000, guid: 4af258f019782954c9c32cd616f51c3b, type: 3}
m_Shader: {fileID: 4800000, guid: 7184a95c20fc1a441a8815af4c795ccd, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DISSOLVE_TEX
- _DISSOLVE
- _FX_LIGHT_MODE_UNLIT
m_InvalidKeywords:
- _ALPHAADD_ON
- _CADDTEXUVT_ON
- _CIRCLE_ON_ON
- _CUSTOMDATA
- _CUSTOMDATADIS_ON
- _CUSTOMDATA_OFF
- _DISSOLVEAR_ON
- _DISSOLVEPLUSTEXAR_ON
- _DISSOLVEPLUSTEXUVCLIP_ON
- _DISSOLVETEXAR_ON
- _DISSOLVETEXUVCLIP_ON
- _DISSOLVE_TEX
- _DISTORTMASKTEXAR_ON
- _DISTORTTEXAR_ON
- _DISTORTUINTENSITY_ON
- _DISTORTVINTENSITY_ON
- _FACE_Y
- _FLIPBOOKBLENDING_OFF
- _IFADDTEXCOLOR_ON
- _IFBEINGDISTORTED_ON
- _IFDISSOLVECOLOR_ON
@@ -45,11 +50,12 @@ Material:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 3100
stringTagMap: {}
disabledShaderPasses:
- Distortion
- AfterDistortion
- SRPDEFAULTUNLIT
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
@@ -59,13 +65,21 @@ Material:
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 0}
m_Texture: {fileID: 2800000, guid: d7b8dd640e42194458cd8292833fb86d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ColorBlendMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -86,10 +100,22 @@ Material:
m_Texture: {fileID: 2800000, guid: 8f82e4a8d3d9d084f80e387419b28530, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveMap:
m_Texture: {fileID: 2800000, guid: 8f82e4a8d3d9d084f80e387419b28530, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolvePlusTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveRampMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -106,10 +132,26 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FresnelHDRITex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d7b8dd640e42194458cd8292833fb86d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskPlusTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -118,10 +160,22 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MatCapTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -130,6 +184,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMapping_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RampColorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RefactionMaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -138,6 +200,18 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RigLBtF:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _RigRTBk:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SixWayEmissionRamp:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -150,6 +224,14 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VertexOffset_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VertexOffset_MaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
@@ -162,7 +244,24 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Ints:
- _DissolveRampCount: 2
- _MaskMap2GradientCount: 2
- _MaskMap3GradientCount: 2
- _MaskMapGradientCount: 2
- _RampColorCount: 2
- _UVModeFlag0: 0
- _W9ParticleCustomDataFlag0: 0
- _W9ParticleCustomDataFlag1: 0
- _W9ParticleCustomDataFlag2: 0
- _W9ParticleCustomDataFlag3: 0
- _W9ParticleShaderColorChannelFlag: 0
- _W9ParticleShaderFlags: 0
- _W9ParticleShaderFlags1: 8388608
- _W9ParticleShaderGUIFoldToggle: 6291467
- _W9ParticleShaderGUIFoldToggle1: 0
- _W9ParticleShaderGUIFoldToggle2: 243
- _W9ParticleShaderWrapFlags: 0
m_Floats:
- _AddRotate: 0
- _AddTexAR: 0
@@ -171,24 +270,61 @@ Material:
- _AddTexCV: 0
- _AddTexUspeed: 0
- _AddTexVspeed: 0
- _AdditiveToPreMultiplyAlphaLerp: 0
- _AlphaAdd: 1
- _AlphaAll: 1
- _AlphaClip: 0
- _AlphaCutoff: 0.5
- _AlphaToMask: 0
- _BackFaceColor_Toggle: 0
- _BackFirstPassToggle: 0
- _BaseBackColor_Toggle: 0
- _BaseColorIntensityForTimeline: 1
- _BaseMapColorRefine_Toggle: 0
- _BaseMapUVRotation: 0
- _BaseMapUVRotationSpeed: 0
- _Blend: 0
- _BlendMode: 0
- _BlendModePreserveSpecular: 1
- _BlinnPhongSpecularToggle: 0
- _BumpMapMaskMode: 0
- _BumpMapToggle: 0
- _BumpScale: 1
- _BumpTexFollowMainTexUVToggle: 0
- _CAddTexUV: 0
- _CAddTexUVT: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _CenterU: 0.5
- _CenterV: 0.5
- _Chachu: 0
- _ChangeSaturability_Toggle: 0
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _ColorBlendAlphaMultiplyMode: 0
- _ColorBlendFollowMainTexUV: 0
- _ColorBlendMap_Toggle: 0
- _ColorMask: 15
- _ColorMode: 0
- _Comparison: 8
- _Contrast: 1
- _Contrast_Toggle: 0
- _Cull: 2
- _CullMode: 0
- _Cullmode: 0
- _CustomData: 0
- _CustomData1W_HueShift_Toggle: 0
- _CustomData1X: 0
- _CustomData1X_MainTexOffsetX_Toggle: 0
- _CustomData1Y: 0
- _CustomData1Y_MainTexOffsetY_Toggle: 0
- _CustomData1Z_Dissolve_Toggle: 0
- _CustomData2W_Toggle: 0
- _CustomData2X: 0
- _CustomData2X_MaskMapOffsetX_Toggle: 0
- _CustomData2Y_MaskMapOffsetY_Toggle: 0
- _CustomData2Z_FresnelOffset_Toggle: 0
- _CustomDataToZero: 1
- _CustomDissolve: 0
- _CustomDissolvePlusTexUOffset: 0
@@ -202,6 +338,7 @@ Material:
- _CustomMaskTexUOffset: 0
- _CustomMaskTexVOffset: 0
- _CustomRefactionFactor: 0
- _CustomStencilTest: 0
- _CustomVTO: 0
- _CustomdataDis: 1
- _CustomdataDisT: 0
@@ -212,7 +349,9 @@ Material:
- _DIssloveSoft: 1
- _DIssloveWide: 0.1
- _DIssolve_rotat: 0
- _DepthDecal_Toggle: 0
- _DepthFade: 1
- _DepthOutline_Toggle: 0
- _DepthfadeFactor: 1
- _Depthfadeon: 0
- _DetailAlbedoMapScale: 1
@@ -225,6 +364,8 @@ Material:
- _DissolveFactor: 0
- _DissolveFactorC: 1
- _DissolveFactorC1: 1
- _DissolveLineMaskToggle: 0
- _DissolveMask_Toggle: 0
- _DissolveOffsetUC1: 1
- _DissolveOffsetVC1: 1
- _DissolvePlusAR: 0
@@ -244,6 +385,8 @@ Material:
- _DissolvePlusTexVMirror: 0
- _DissolvePlusTexVOffsetC: 1
- _DissolvePlusTexVSpeed: 0
- _DissolveRampColorBlendMode: 0
- _DissolveRampSourceMode: 0
- _DissolveSoft: 0.1
- _DissolveTexAR: 1
- _DissolveTexDetail: 0
@@ -259,7 +402,12 @@ Material:
- _DissolveTexVMirror: 0
- _DissolveTexVOffsetC: 1
- _DissolveTexVSpeed: 0
- _DissolveVoronoi_Toggle: 0
- _DissolveWide: 0.05
- _Dissolve_Test_Toggle: 0
- _Dissolve_Toggle: 1
- _Dissolve_useRampMap_Toggle: 0
- _DistanceFade_Toggle: 0
- _DistortDissolveTex: 0
- _DistortFactor: 0
- _DistortFactorC: 1
@@ -283,10 +431,20 @@ Material:
- _DistortTex_Vspeed: 0
- _DistortUIntensity: 1
- _DistortVIntensity: 1
- _DistortionBothDirection_Toggle: 0
- _Distortion_Choraticaberrat_Toggle: 0
- _Distortion_Choraticaberrat_WithNoise_Toggle: 1
- _Dst: 1
- _DstBlend: 0
- _DstBlend: 10
- _DstBlendAlpha: 0
- _EdgeFade: 0.05
- _EdgeValue: 0.49
- _Emi_Distortion_intensity: 0
- _EmissionEnabled: 0
- _EmissionFollowMainTexUV: 0
- _EmissionMapColorIntensity: 1
- _EmissionMapUVRotation: 0
- _EmissionSelfAlphaWeight: 0
- _EnvironmentReflections: 1
- _FDepth: 0
- _FDissolvePlusTex: 0
@@ -297,11 +455,23 @@ Material:
- _FNLfanxiangkaiguan: 0
- _Face: 1
- _Fail: 0
- _FlipbookBlending: 0
- _FlipbookMode: 0
- _FnlPower: 1
- _FnlScale: 0
- _ForceZWriteToggle: 0
- _FrePower: 0.5
- _FresnelColorAffectByAlpha: 1
- _FresnelFadeDistance: 1
- _FresnelInOutSlider: 1
- _FresnelMode: 0
- _FresnelSelfAlphaWeight: 0
- _FxLightMode: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _HueShift: 0
- _HueShift_Toggle: 0
- _IfAddTex: 0
- _IfAddTexAlpha: 0
- _IfAddTexColor: 1
@@ -316,6 +486,10 @@ Material:
- _IfRefaction: 0
- _IfRefactionMask: 0
- _IfVTO: 0
- _IgnoreVetexColor_Toggle: 0
- _IntersectEnabled: 0
- _IntersectRadius: 0.3
- _InvertFresnel_Toggle: 0
- _MainAlpha: 1
- _MainOffsetUC1: 0
- _MainOffsetVC1: 0
@@ -340,9 +514,17 @@ Material:
- _MainTex_rotat: 0
- _MaintexC: 0
- _MaintexCV: 0
- _Mask2_Toggle: 0
- _Mask3_Toggle: 0
- _MaskAlphaRA: 1
- _MaskC: 0
- _MaskCV: 0
- _MaskDistortion_intensity: 0
- _MaskMap2GradientToggle: 0
- _MaskMap3GradientToggle: 0
- _MaskMapGradientToggle: 0
- _MaskMapRotationSpeed: 0
- _MaskMapUVRotation: 0
- _MaskOffsetUC1: 0
- _MaskOffsetVC1: 0
- _MaskPlusAR: 1
@@ -351,6 +533,7 @@ Material:
- _MaskPlusR: 0
- _MaskPlusUspeed: 0
- _MaskPlusVspeed: 0
- _MaskRefineToggle: 0
- _MaskTexAR: 1
- _MaskTexDetail: 0
- _MaskTexRotator: 0
@@ -363,17 +546,33 @@ Material:
- _MaskTexVMirror: 0
- _MaskTexVOffsetC: 1
- _MaskTexVSpeed: 0
- _Mask_RotationToggle: 0
- _Mask_Toggle: 0
- _Mask_Uspeed: 0
- _Mask_Vspeed: 0
- _Mask_rotat: 0
- _Mask_scale: 1
- _MatCapToggle: 0
- _MeshSourceMode: 0
- _Metallic: 0
- _Mode: 0
- _NoiseMapUVRotation: 0
- _OcclusionStrength: 1
- _Opacity: 1
- _Parallax: 0.005
- _ParallaxMapping_Intensity: 0.05
- _ParallaxMapping_Toggle: 0
- _Pass: 0
- _PolarCoordinatesEnabled: 0
- _PolarCordinateOnlySpecialFunciton_Toggle: 0
- _Portal_MaskToggle: 0
- _Portal_Toggle: 0
- _QueueBias: 0
- _QueueControl: -1
- _QueueOffset: 0
- _RampColorBlendMode: 0
- _RampColorSourceMode: 0
- _RampColorToggle: 0
- _ReFnl: 0
- _ReceiveShadows: 1
- _RefactionFactor: 0
@@ -399,19 +598,38 @@ Material:
- _Reference: 0
- _SB: 0
- _SBCompare: 0
- _Saturability: 0
- _SceenTex: 0
- _Scr: 1
- _ScreenDistortModeToggle: 0
- _SixWayColorAbsorptionToggle: 0
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SpecialUVChannelMode: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Stencil: 0
- _StencilComp: 8
- _StencilKeyIndex: 0
- _StencilOp: 0
- _StencilReadMask: 255
- _StencilWithoutPlayerToggle: 0
- _StencilWriteMask: 255
- _Surface: 0
- _TWStrength: 0
- _TexDistortion_intensity: 0.5
- _TextureUScale: 1
- _TextureUValue: 0
- _TextureVScale: 1
- _TextureVValue: 0
- _TimeMode: 0
- _TransparentMode: 1
- _UIEffect_Toggle: 0
- _UTwirlEnabled: 0
- _UVPolar: 0
- _UseUV1_Toggle: 0
- _VTOAR: 1
- _VTOC: 0
- _VTOCV: 0
@@ -434,42 +652,150 @@ Material:
- _VTOTexVSpeed: 0
- _VTOTex_Uspeed: 0
- _VTOTex_Vspeed: 0
- _VertexOffset_Mask_Toggle: 0
- _VertexOffset_NormalDir_Toggle: 0
- _VertexOffset_StartFromZero: 0
- _VertexOffset_Toggle: 0
- _Width: 1.8
- _WorkflowMode: 1
- _XianXingCH_UVRota: 0
- _ZOffset_Toggle: 0
- _ZTest: 4
- _ZWrite: 1
- _ZWrite: 0
- _Ztest: 4
- _Zwrite: 0
- __dirty: 1
- _circle_ON: 1
- _fnl_power: 1
- _fnl_sacle: 0
- _fogintensity: 1
- _fresnelEnabled: 0
- _jingxiangCH_dire: 0
- _noiseMaskMap_Toggle: 0
- _noisemapEnabled: 0
- _offsetFactor: 0
- _offsetUnits: 0
- _softFacotr: 1
- _sot_sting_A: 0
- _uvRapSoft: 0
m_Colors:
- AlphaAllRangeVec: {r: 0, g: 1, b: 0, a: 0}
- BumpScaleRangeVec: {r: -1, g: 1, b: 0, a: 0}
- Dissolve2XRangeVec: {r: 0, g: 1, b: 0, a: 0}
- Dissolve2YRangeVec: {r: 0, g: 1, b: 0, a: 0}
- DissolveXRangeVec: {r: -1, g: 2, b: 0, a: 0}
- EmiDistortionIntensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- MaskDistortionIntensityRangeVec: {r: -2, g: 2, b: 0, a: 0}
- SaturabilityRangeVec: {r: 0, g: 1, b: 0, a: 0}
- TexDistortionintensityRangeVec: {r: -1, g: 1, b: 0, a: 0}
- _AddTexBlendModeVec4: {r: 1, g: 0, b: 0, a: 0}
- _AddTexColor: {r: 0, g: 0, b: 0, a: 0}
- _BackFaceColor: {r: 1, g: 1, b: 1, a: 0}
- _BaseBackColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _BaseColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0}
- _BaseMapColorRefine: {r: 1, g: 1, b: 2, a: 1}
- _BaseMapMaskMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _CameraFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _ColorA: {r: 1, g: 1, b: 1, a: 1}
- _ColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _ColorBlendMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _ColorBlendVec: {r: 0, g: 0, b: 1, a: 0}
- _ContrastMidColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _CylinderMatrix0: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix1: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix2: {r: 0, g: 0, b: 0, a: 0}
- _CylinderMatrix3: {r: 0, g: 0, b: 0, a: 0}
- _CylinderUVPosOffset: {r: 0, g: 0, b: 0, a: 0}
- _CylinderUVRotate: {r: 0, g: 0, b: 90, a: 0}
- _DIssloveColor: {r: 1, g: 1, b: 1, a: 1}
- _DepthOutline_Color: {r: 1, g: 1, b: 1, a: 1}
- _DepthOutline_Vec: {r: 0, g: 0.5, b: 0, a: 0}
- _Dir: {r: 0, g: 0, b: 0, a: 0}
- _Dissolve: {r: 0.1, g: 1, b: 0, a: 0.1}
- _DissolveColor: {r: 1, g: 1, b: 1, a: 1}
- _DissolveFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _DissolveLineColor: {r: 1, g: 0, b: 0, a: 1}
- _DissolveOffsetRotateDistort: {r: 0.5, g: 0, b: 0, a: 0}
- _DissolveOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
- _DissolveOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
- _DissolveRampAlpha0: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampAlpha1: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _DissolveRampColor: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor0: {r: 1, g: 0, b: 0, a: 0}
- _DissolveRampColor1: {r: 0, g: 0, b: 0, a: 1}
- _DissolveRampColor2: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor3: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor4: {r: 1, g: 1, b: 1, a: 1}
- _DissolveRampColor5: {r: 1, g: 1, b: 1, a: 1}
- _DissolveVoronoi_Vec: {r: 1, g: 1, b: 2, a: 2}
- _DissolveVoronoi_Vec2: {r: 1, g: 1, b: 2, a: 2}
- _DissolveVoronoi_Vec3: {r: 0, g: 0, b: 0, a: 0}
- _DissolveVoronoi_Vec4: {r: 0, g: 0, b: 0, a: 0}
- _Dissolve_Vec2: {r: 0.2, g: 0.1, b: 0, a: 0}
- _DistortFactorC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _DistortionDirection: {r: 1, g: 1, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissionMapColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionMapUVOffset: {r: 0, g: 0, b: 0, a: 0}
- _Fade: {r: 2, g: 4, b: 0, a: 0}
- _FnlColor: {r: 1, g: 1, b: 1, a: 1}
- _FresnelColor: {r: 1, g: 1, b: 1, a: 1}
- _FresnelRotation: {r: 0, g: 0, b: 0, a: 0.5}
- _FresnelUnit: {r: 0, g: 0.5, b: 1, a: 0.5}
- _ImageColor: {r: 1.783085, g: 3.1626296, b: 3.979095, a: 1}
- _InspectorData: {r: 1, g: 1, b: 0, a: 0}
- _IntersectColor: {r: 1, g: 1, b: 1, a: 1}
- _MainColor: {r: 2.9960785, g: 2.9960785, b: 2.9960785, a: 1}
- _MainOffsetUC2Vec4: {r: 1, g: 0, b: 0, a: 0}
- _MainOffsetVC2Vec4: {r: 0, g: 1, b: 0, a: 0}
- _MainTexRefine: {r: 1, g: 1, b: 1, a: 0}
- _MainTex_Reverse_ST: {r: 1, g: 1, b: 0, a: 0}
- _MaskMap2GradientFloat0: {r: 0, g: 0, b: 1, a: 1}
- _MaskMap2GradientFloat1: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap2GradientFloat2: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap3GradientFloat0: {r: 0, g: 0, b: 1, a: 1}
- _MaskMap3GradientFloat1: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap3GradientFloat2: {r: 1, g: 0, b: 1, a: 1}
- _MaskMap3OffsetAnition: {r: 0, g: 0, b: 0, a: 0}
- _MaskMapGradientFloat0: {r: 0, g: 0, b: 1, a: 1}
- _MaskMapGradientFloat1: {r: 1, g: 0, b: 1, a: 1}
- _MaskMapGradientFloat2: {r: 1, g: 0, b: 1, a: 1}
- _MaskMapOffsetAnition: {r: 0, g: 0, b: 0, a: 0}
- _MaskMapVec: {r: 1, g: 0, b: 0, a: 0}
- _MaskOffsetUC2Vec4: {r: 0, g: 0, b: 1, a: 0}
- _MaskOffsetVC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _MaskRefineVec: {r: 1, g: 1, b: 0, a: 0}
- _MatCapColor: {r: 1, g: 1, b: 1, a: 1}
- _MatCapInfo: {r: 1, g: 0, b: 0, a: 0}
- _MaterialInfo: {r: 1, g: 1, b: 0, a: 0}
- _NoiseOffset: {r: 0, g: 0, b: 0, a: 0}
- _PCCenter: {r: 0.5, g: 0.5, b: 1, a: 0}
- _ParallaxMapping_Vec: {r: 5, g: 30, b: 0, a: 0}
- _RampColor0: {r: 0, g: 0, b: 0, a: 0}
- _RampColor1: {r: 1, g: 0, b: 0, a: 1}
- _RampColor2: {r: 1, g: 1, b: 1, a: 1}
- _RampColor3: {r: 1, g: 1, b: 1, a: 1}
- _RampColor4: {r: 1, g: 1, b: 1, a: 1}
- _RampColor5: {r: 1, g: 1, b: 1, a: 1}
- _RampColorAlpha0: {r: 1, g: 0, b: 1, a: 1}
- _RampColorAlpha1: {r: 1, g: 0, b: 1, a: 1}
- _RampColorAlpha2: {r: 1, g: 0, b: 1, a: 1}
- _RampColorBlendColor: {r: 1, g: 1, b: 1, a: 1}
- _RampColorMapOffset: {r: 0, g: 0, b: 0, a: 0}
- _SixWayEmissionColor: {r: 1, g: 0.5, b: 0, a: 1}
- _SixWayInfo: {r: 0.5, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _TWParameter: {r: 0.5, g: 0.5, b: 0, a: 0}
- _UI_MainTex_ST: {r: 1, g: 1, b: 0, a: 0}
- _VTOFactorC2Vec4: {r: 0, g: 0, b: 0, a: 1}
- _VertexOffset_CustomDir: {r: 1, g: 1, b: 1, a: 0}
- _VertexOffset_MaskMap_Vec: {r: 0, g: 0, b: 1, a: 0}
- _VertexOffset_Vec: {r: 0, g: 0, b: 1, a: 0}
- _fnl_color: {r: 1, g: 1, b: 1, a: 0}
m_BuildTextureStacks: []
--- !u!114 &3750453632139231137