添加TapTap登录

This commit is contained in:
2026-06-15 14:54:30 +08:00
parent 69ce880d05
commit 1d6d908a2b
211 changed files with 181954 additions and 345 deletions

View File

@@ -2,6 +2,7 @@ using System;
using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using IchniOnline.Online.Logic;
using SLSUtilities.WwiseAssistance;
using UnityEngine;
using UnityEngine.Serialization;
@@ -15,6 +16,10 @@ namespace Ichni.UI
public GameObject peWarningWindow;
public GameObject contentWindow;
[Header("Login")]
public LoginPage loginPage;
protected override void Awake()
{
base.Awake();
@@ -37,12 +42,33 @@ namespace Ichni.UI
public void TouchToStart()
{
AudioManager.Post(AK.EVENTS.TOUCHTOSTART);
FadeOut();
floatingParticles.GetComponent<Renderer>().material.DOColor(Color.clear, "_BaseColor", 0.5f).Play();
ChapterSelectionManager.instance.chapterSelectionUIPage.FadeIn();
// 已有登录缓存 → 跳过 LoginPage直接进入章节选择
if (LoginCacheManager.HasCachedLogin)
{
FadeOut();
floatingParticles.GetComponent<Renderer>().material.DOColor(Color.clear, "_BaseColor", 0.5f).Play();
ChapterSelectionManager.instance.chapterSelectionUIPage.FadeIn();
return;
}
// 未登录 → 禁用 StartPage 交互,显示 LoginPage 覆盖层
mainCanvasGroup.interactable = false;
mainCanvasGroup.blocksRaycasts = false;
if (loginPage != null)
{
loginPage.FadeIn();
}
}
/// <summary>
/// LoginPage 关闭后调用,恢复 StartPage 的交互
/// </summary>
public void RestoreInteraction()
{
mainCanvasGroup.interactable = true;
mainCanvasGroup.blocksRaycasts = true;
}
}
}
}