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Packages/com.tivadar.best.http/Runtime/3rdParty/BouncyCastle/security/SecureRandom.cs
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267
Packages/com.tivadar.best.http/Runtime/3rdParty/BouncyCastle/security/SecureRandom.cs
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#if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR)
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#pragma warning disable
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using System;
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using System.Threading;
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using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto;
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using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Prng;
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using Best.HTTP.SecureProtocol.Org.BouncyCastle.Crypto.Utilities;
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namespace Best.HTTP.SecureProtocol.Org.BouncyCastle.Security
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{
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public class SecureRandom
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: Random
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{
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private static long counter = DateTime.UtcNow.Ticks;
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private static long NextCounterValue()
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{
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return Interlocked.Increment(ref counter);
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}
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private static readonly SecureRandom MasterRandom = new SecureRandom(new CryptoApiRandomGenerator());
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internal static readonly SecureRandom ArbitraryRandom = new SecureRandom(new VmpcRandomGenerator(), 16);
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private static DigestRandomGenerator CreatePrng(string digestName, bool autoSeed)
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{
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IDigest digest = DigestUtilities.GetDigest(digestName);
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if (digest == null)
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return null;
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DigestRandomGenerator prng = new DigestRandomGenerator(digest);
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if (autoSeed)
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{
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AutoSeed(prng, digest.GetDigestSize());
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}
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return prng;
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}
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public static byte[] GetNextBytes(SecureRandom secureRandom, int length)
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{
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byte[] result = new byte[length];
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secureRandom.NextBytes(result);
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return result;
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}
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/// <summary>
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/// Create and auto-seed an instance based on the given algorithm.
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/// </summary>
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/// <remarks>Equivalent to GetInstance(algorithm, true)</remarks>
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/// <param name="algorithm">e.g. "SHA256PRNG"</param>
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public static SecureRandom GetInstance(string algorithm)
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{
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return GetInstance(algorithm, true);
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}
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/// <summary>
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/// Create an instance based on the given algorithm, with optional auto-seeding
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/// </summary>
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/// <param name="algorithm">e.g. "SHA256PRNG"</param>
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/// <param name="autoSeed">If true, the instance will be auto-seeded.</param>
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public static SecureRandom GetInstance(string algorithm, bool autoSeed)
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{
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if (algorithm == null)
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throw new ArgumentNullException(nameof(algorithm));
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if (algorithm.EndsWith("PRNG", StringComparison.OrdinalIgnoreCase))
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{
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string digestName = algorithm.Substring(0, algorithm.Length - "PRNG".Length);
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DigestRandomGenerator prng = CreatePrng(digestName, autoSeed);
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if (prng != null)
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return new SecureRandom(prng);
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}
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throw new ArgumentException("Unrecognised PRNG algorithm: " + algorithm, "algorithm");
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}
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protected readonly IRandomGenerator generator;
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public SecureRandom()
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: this(CreatePrng("SHA256", true))
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{
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}
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/// <summary>Use the specified instance of IRandomGenerator as random source.</summary>
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/// <remarks>
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/// This constructor performs no seeding of either the <c>IRandomGenerator</c> or the
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/// constructed <c>SecureRandom</c>. It is the responsibility of the client to provide
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/// proper seed material as necessary/appropriate for the given <c>IRandomGenerator</c>
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/// implementation.
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/// </remarks>
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/// <param name="generator">The source to generate all random bytes from.</param>
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public SecureRandom(IRandomGenerator generator)
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: base(0)
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{
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this.generator = generator;
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}
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public SecureRandom(IRandomGenerator generator, int autoSeedLengthInBytes)
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: base(0)
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{
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AutoSeed(generator, autoSeedLengthInBytes);
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this.generator = generator;
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}
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public virtual byte[] GenerateSeed(int length)
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{
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return GetNextBytes(MasterRandom, length);
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}
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#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
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public virtual void GenerateSeed(Span<byte> seed)
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{
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MasterRandom.NextBytes(seed);
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}
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#endif
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public virtual void SetSeed(byte[] seed)
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{
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generator.AddSeedMaterial(seed);
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}
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#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
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public virtual void SetSeed(Span<byte> seed)
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{
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generator.AddSeedMaterial(seed);
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}
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#endif
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public virtual void SetSeed(long seed)
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{
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generator.AddSeedMaterial(seed);
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}
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public override int Next()
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{
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return NextInt() & int.MaxValue;
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}
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public override int Next(int maxValue)
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{
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if (maxValue < 2)
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{
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if (maxValue < 0)
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throw new ArgumentOutOfRangeException("maxValue", "cannot be negative");
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return 0;
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}
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int bits;
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// Test whether maxValue is a power of 2
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if ((maxValue & (maxValue - 1)) == 0)
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{
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bits = NextInt() & int.MaxValue;
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return (int)(((long)bits * maxValue) >> 31);
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}
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int result;
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do
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{
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bits = NextInt() & int.MaxValue;
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result = bits % maxValue;
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}
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while (bits - result + (maxValue - 1) < 0); // Ignore results near overflow
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return result;
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}
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public override int Next(int minValue, int maxValue)
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{
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if (maxValue <= minValue)
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{
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if (maxValue == minValue)
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return minValue;
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throw new ArgumentException("maxValue cannot be less than minValue");
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}
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int diff = maxValue - minValue;
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if (diff > 0)
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return minValue + Next(diff);
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for (;;)
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{
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int i = NextInt();
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if (i >= minValue && i < maxValue)
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return i;
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}
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}
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public override void NextBytes(byte[] buf)
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{
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generator.NextBytes(buf);
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}
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public virtual void NextBytes(byte[] buf, int off, int len)
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{
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generator.NextBytes(buf, off, len);
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}
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#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
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public override void NextBytes(Span<byte> buffer)
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{
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if (generator != null)
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{
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generator.NextBytes(buffer);
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}
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else
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{
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byte[] tmp = new byte[buffer.Length];
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NextBytes(tmp);
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tmp.CopyTo(buffer);
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}
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}
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#endif
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private static readonly double DoubleScale = 1.0 / Convert.ToDouble(1L << 53);
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public override double NextDouble()
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{
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ulong x = (ulong)NextLong() >> 11;
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return Convert.ToDouble(x) * DoubleScale;
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}
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public virtual int NextInt()
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{
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#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
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Span<byte> bytes = stackalloc byte[4];
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#else
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byte[] bytes = new byte[4];
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#endif
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NextBytes(bytes);
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return (int)Pack.BE_To_UInt32(bytes);
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}
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public virtual long NextLong()
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{
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#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
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Span<byte> bytes = stackalloc byte[8];
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#else
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byte[] bytes = new byte[8];
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#endif
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NextBytes(bytes);
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return (long)Pack.BE_To_UInt64(bytes);
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}
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private static void AutoSeed(IRandomGenerator generator, int seedLength)
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{
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generator.AddSeedMaterial(NextCounterValue());
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#if NETCOREAPP2_1_OR_GREATER || NETSTANDARD2_1_OR_GREATER || UNITY_2021_2_OR_NEWER
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Span<byte> seed = seedLength <= 128
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? stackalloc byte[seedLength]
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: new byte[seedLength];
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#else
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byte[] seed = new byte[seedLength];
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#endif
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MasterRandom.NextBytes(seed);
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generator.AddSeedMaterial(seed);
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}
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}
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}
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#pragma warning restore
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#endif
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