add all
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using UnityEngine;
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using UnityEngine.UI;
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namespace Best.HTTP.Examples.Helpers
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{
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class TextListItem : MonoBehaviour
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{
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#pragma warning disable 0649
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[SerializeField]
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protected Text _text;
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#pragma warning restore
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public TextListItem SetText(string text)
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{
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this._text.text = text;
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return this;
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}
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public TextListItem AddLeftPadding(int padding)
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{
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this.GetComponent<LayoutGroup>().padding.left += padding;
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return this;
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}
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}
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}
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