@@ -80,19 +80,10 @@ namespace Ichni.RhythmGame
|
||||
colorChanged = true;
|
||||
}
|
||||
|
||||
if (track.trackTimeSubmodule is TrackTimeSubmoduleMovable)
|
||||
if (colorChanged || forceImmediateRebuild)
|
||||
{
|
||||
if (colorChanged || forceImmediateRebuild)
|
||||
{
|
||||
RequestMeshRebuild();
|
||||
}
|
||||
return;
|
||||
RequestMeshRebuild();
|
||||
}
|
||||
track.dirtyMarkSubmodule?.MarkDirty();
|
||||
/*if (forceImmediateRebuild)
|
||||
{
|
||||
meshGenerator.RebuildImmediate();
|
||||
}*/
|
||||
}
|
||||
|
||||
public void RequestMeshRebuild()
|
||||
|
||||
Reference in New Issue
Block a user