This commit is contained in:
SoulliesOfficial
2026-03-18 13:42:23 -04:00
parent 7580c4d87c
commit 56cee0cf01
38 changed files with 1156 additions and 3392 deletions

View File

@@ -6,7 +6,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
public class DTMRippleEffect : EffectBase
{
#region [] Effect Fields & States
private DTM_Ripple ripple;
private DTMRipple ripple;
public float rippleTime;
public Vector3 positionOffset;
public Vector3 eulerAnglesOffset;
@@ -33,7 +33,7 @@ namespace Ichni.RhythmGame.ThemeBundles.DepartureToMultiverse
public override void Adjust()
{
GameObject prefab = GameManager.Instance.customPrefabs["departure_to_multiverse"].GetPrefab("DTM_Ripple");
ripple = LeanPool.Spawn(prefab, attachedGameElement.transform).GetComponent<DTM_Ripple>();
ripple = LeanPool.Spawn(prefab, attachedGameElement.transform).GetComponent<DTMRipple>();
ripple.transform.localPosition = positionOffset;
ripple.transform.localEulerAngles = eulerAnglesOffset;
ripple.transform.localScale = scale;