微调
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@@ -89,8 +89,14 @@ namespace Ichni.RhythmGame
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#if UNITY_STANDALONE
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return new FullScreenNearTimeJudgeUnit(attachedNote);
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#elif UNITY_ANDROID || UNITY_IOS
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//return new FullScreenNearTimeJudgeUnit(attachedNote);
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return new TouchAreaJudgeUnit(attachedNote, areaRadius);
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if (SettingsManager.instance.gameSettings.judgeType)
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{
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return new FullScreenNearTimeJudgeUnit(attachedNote);
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}
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else
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{
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return new TouchAreaJudgeUnit(attachedNote, areaRadius);
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}
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#endif
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}
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}
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@@ -0,0 +1,18 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ObjectTracker : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: bb900d6a5df01384481372f1fdeca79f
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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