贴图更新
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@@ -28,7 +28,7 @@ Transform:
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m_GameObject: {fileID: 642168045599276256}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -0.007, y: -0.082, z: 0}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -5047,7 +5047,7 @@ TrailRenderer:
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m_RotationOrder: 4
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colorGradient:
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serializedVersion: 2
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key0: {r: 0, g: 0.5833335, b: 1, a: 1}
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key0: {r: 1, g: 1, b: 1, a: 1}
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key1: {r: 1, g: 1, b: 1, a: 0}
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key2: {r: 0, g: 0, b: 0, a: 0}
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key3: {r: 0, g: 0, b: 0, a: 0}
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@@ -28,7 +28,7 @@ Transform:
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m_GameObject: {fileID: 642168045599276256}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0.166}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -5002,7 +5002,7 @@ TrailRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: aaa6158cbeef09e4394d93f416a73b57, type: 2}
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- {fileID: 2100000, guid: 66f6d7e839b1e9a4f8ab035d1d8f0d40, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -5036,12 +5036,12 @@ TrailRenderer:
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- serializedVersion: 3
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time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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inSlope: -2.5713863
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outSlope: -2.5713863
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tangentMode: 0
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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outWeight: 0.048956666
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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@@ -9938,7 +9938,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 11cb78d9ba45bcb429fc301496bd1220, type: 2}
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- {fileID: 2100000, guid: 2963d64e3909e46498c95f4ffb49faa9, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -19696,7 +19696,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 086b50be84c730742a6269a5003ad7d2, type: 2}
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- {fileID: 2100000, guid: eff1a22a82b55bb458312e919faef016, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -24553,7 +24553,7 @@ ParticleSystemRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 11cb78d9ba45bcb429fc301496bd1220, type: 2}
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- {fileID: 2100000, guid: 2963d64e3909e46498c95f4ffb49faa9, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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