优化
This commit is contained in:
@@ -213,7 +213,7 @@ Material:
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- _Dst: 10
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- _DstBlend: 0
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- _DstBlendAlpha: 0
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- _EdgeValue: 0.5963173
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- _EdgeValue: 0.9280845
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- _EnvironmentReflections: 1
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- _FNLfanxiangkaiguan: 0
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- _Face: 1
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@@ -258,7 +258,7 @@ Material:
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- _Mask_scale: 1
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- _Metallic: 0
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- _OcclusionStrength: 1
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- _Opacity: 0.4036827
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- _Opacity: 0.07191551
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- _Parallax: 0.005
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- _Pass: 0
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- _QueueOffset: 0
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@@ -89,6 +89,7 @@ namespace Ichni.RhythmGame
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#if UNITY_STANDALONE
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return new FullScreenNearTimeJudgeUnit(attachedNote);
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#elif UNITY_ANDROID || UNITY_IOS
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//return new FullScreenNearTimeJudgeUnit(attachedNote);
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return new TouchAreaJudgeUnit(attachedNote, areaRadius);
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#endif
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}
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@@ -54,7 +54,7 @@ namespace Ichni
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{
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Application.targetFrameRate = targetFrame;
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UniversalRenderPipelineAsset currentUrpAsset = GraphicsSettings.renderPipelineAsset as UniversalRenderPipelineAsset;
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currentUrpAsset.renderScale = 0.7f + 0.1f * resolutionLevel;
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currentUrpAsset.renderScale = 0.5f + 0.1f * resolutionLevel;
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}
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public void ApplyLanguage()
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@@ -135,7 +135,7 @@ MonoBehaviour:
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m_Name: NBPostProcess
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m_EditorClassIdentifier:
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m_Active: 1
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downSampling: 0
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downSampling: 1
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disturbanceLayerMask:
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serializedVersion: 2
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m_Bits: 33554432
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@@ -26,8 +26,8 @@ MonoBehaviour:
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m_SupportsHDR: 1
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m_HDRColorBufferPrecision: 0
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m_MSAA: 1
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m_RenderScale: 1
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m_UpscalingFilter: 0
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m_RenderScale: 0.8
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m_UpscalingFilter: 3
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m_FsrOverrideSharpness: 0
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m_FsrSharpness: 0.92
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m_EnableLODCrossFade: 1
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@@ -35,7 +35,7 @@ MonoBehaviour:
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m_ShEvalMode: 0
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m_MainLightRenderingMode: 1
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m_MainLightShadowsSupported: 1
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m_MainLightShadowmapResolution: 4096
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m_MainLightShadowmapResolution: 2048
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m_AdditionalLightsRenderingMode: 1
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m_AdditionalLightsPerObjectLimit: 8
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m_AdditionalLightShadowsSupported: 1
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@@ -71,7 +71,7 @@ MonoBehaviour:
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m_UseAdaptivePerformance: 1
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m_ColorGradingMode: 0
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m_ColorGradingLutSize: 32
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m_UseFastSRGBLinearConversion: 0
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m_UseFastSRGBLinearConversion: 1
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m_SupportDataDrivenLensFlare: 1
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m_ShadowType: 1
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m_LocalShadowsSupported: 0
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Binary file not shown.
@@ -1,5 +1,5 @@
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ManifestFileVersion: 0
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CRC: 3113391965
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CRC: 3383363426
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AssetBundleManifest:
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AssetBundleInfos:
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Info_0:
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@@ -3,13 +3,13 @@ CRC: 437213319
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Hashes:
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AssetFileHash:
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serializedVersion: 2
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Hash: c431932dd4fa822b62676532390b50ae
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Hash: fcdc184e84160be85cad8b1ba1540779
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TypeTreeHash:
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serializedVersion: 2
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Hash: 2fac9fa6ccd769aaec5cb21c4eae7330
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IncrementalBuildHash:
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serializedVersion: 2
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Hash: c431932dd4fa822b62676532390b50ae
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Hash: fcdc184e84160be85cad8b1ba1540779
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HashAppended: 0
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ClassTypes:
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- Class: 1
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Binary file not shown.
@@ -1,15 +1,15 @@
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ManifestFileVersion: 0
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CRC: 2547341467
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CRC: 1601182242
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Hashes:
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AssetFileHash:
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serializedVersion: 2
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Hash: e6bd6edff62aac8316982ca94b0e9094
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Hash: 57633b633db554438774ad95df95ad1b
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TypeTreeHash:
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serializedVersion: 2
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Hash: 47800da9623cab7fa78f01cab8d19ef3
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IncrementalBuildHash:
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serializedVersion: 2
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Hash: e6bd6edff62aac8316982ca94b0e9094
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Hash: 57633b633db554438774ad95df95ad1b
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HashAppended: 0
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ClassTypes:
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- Class: 1
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@@ -3,13 +3,13 @@ CRC: 1804536283
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Hashes:
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AssetFileHash:
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serializedVersion: 2
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Hash: 0a2f1fb4e712d13fb89e94fb3214bf01
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Hash: 8bafb98c5e0fd8562f9e2e7eb3140373
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TypeTreeHash:
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serializedVersion: 2
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Hash: 3472206654487b82c27a7fa108d66b8b
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IncrementalBuildHash:
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serializedVersion: 2
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Hash: 0a2f1fb4e712d13fb89e94fb3214bf01
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Hash: 8bafb98c5e0fd8562f9e2e7eb3140373
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HashAppended: 0
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ClassTypes:
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- Class: 1
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@@ -287,7 +287,7 @@ ParticleSystem:
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startSize:
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serializedVersion: 2
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minMaxState: 0
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scalar: 13.5
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scalar: 10.8
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@@ -10008,7 +10008,7 @@ ParticleSystem:
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startSize:
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serializedVersion: 2
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minMaxState: 0
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scalar: 12.5
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scalar: 10
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@@ -14905,7 +14905,7 @@ ParticleSystem:
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startSize:
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serializedVersion: 2
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minMaxState: 0
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scalar: 1
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scalar: 0.85
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@@ -11,7 +11,6 @@ GameObject:
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- component: {fileID: 5365034608843891105}
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- component: {fileID: 8311872776517609736}
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- component: {fileID: 8033154349789972278}
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- component: {fileID: 7735163676186324011}
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m_Layer: 0
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m_Name: Plane
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m_TagString: Untagged
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@@ -84,25 +83,3 @@ MeshRenderer:
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!64 &7735163676186324011
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MeshCollider:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8220859051912764878}
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m_Material: {fileID: 0}
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m_IncludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_ExcludeLayers:
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serializedVersion: 2
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m_Bits: 0
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m_LayerOverridePriority: 0
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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serializedVersion: 5
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m_Convex: 0
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m_CookingOptions: 30
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m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
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@@ -3,10 +3,11 @@
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--- !u!55 &1
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PhysicsManager:
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m_ObjectHideFlags: 0
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serializedVersion: 13
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serializedVersion: 14
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m_Gravity: {x: 0, y: -9.81, z: 0}
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m_DefaultMaterial: {fileID: 0}
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m_BounceThreshold: 2
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m_DefaultMaxDepenetrationVelocity: 10
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m_SleepThreshold: 0.005
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m_DefaultContactOffset: 0.01
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m_DefaultSolverIterations: 6
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@@ -18,9 +19,10 @@ PhysicsManager:
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m_ClothInterCollisionStiffness: 0.2
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m_ContactsGeneration: 1
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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m_AutoSimulation: 1
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m_SimulationMode: 0
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m_AutoSyncTransforms: 0
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m_ReuseCollisionCallbacks: 1
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m_InvokeCollisionCallbacks: 1
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m_ClothInterCollisionSettingsToggle: 0
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m_ClothGravity: {x: 0, y: -9.81, z: 0}
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m_ContactPairsMode: 0
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@@ -32,5 +34,7 @@ PhysicsManager:
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m_FrictionType: 0
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m_EnableEnhancedDeterminism: 0
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m_EnableUnifiedHeightmaps: 1
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m_ImprovedPatchFriction: 0
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m_SolverType: 0
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m_DefaultMaxAngularSpeed: 50
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m_FastMotionThreshold: 3.4028235e+38
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@@ -3,7 +3,7 @@
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--- !u!19 &1
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Physics2DSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 4
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serializedVersion: 6
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m_Gravity: {x: 0, y: -9.81}
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m_DefaultMaterial: {fileID: 0}
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m_VelocityIterations: 8
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@@ -38,19 +38,11 @@ Physics2DSettings:
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m_IslandSolverJointCostScale: 10
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m_IslandSolverBodiesPerJob: 50
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m_IslandSolverContactsPerJob: 50
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m_AutoSimulation: 1
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m_SimulationMode: 0
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m_QueriesHitTriggers: 1
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m_QueriesStartInColliders: 1
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m_CallbacksOnDisable: 1
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m_ReuseCollisionCallbacks: 0
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m_AutoSyncTransforms: 0
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m_AlwaysShowColliders: 0
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m_ShowColliderSleep: 1
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m_ShowColliderContacts: 0
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m_ShowColliderAABB: 0
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m_ContactArrowScale: 0.2
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m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
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m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
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m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
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m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
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m_GizmoOptions: 10
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m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
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@@ -536,7 +536,7 @@ PlayerSettings:
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m_Automatic: 1
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- m_BuildTarget: AndroidPlayer
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m_APIs: 150000000b000000
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m_Automatic: 0
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m_Automatic: 1
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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