更新
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@@ -7,8 +7,23 @@ using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public partial class EnvironmentObject : SubstantialObject
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public partial class EnvironmentObject : SubstantialObject, IHaveDirtyMarkSubmodule
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{
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#region [脏数据标记] Dirty Mark Submodule
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public DirtyMarkSubmodule dirtyMarkSubmodule { get; set; }
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public virtual void OnDirtyRefresh(Dictionary<string, bool> flags)
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{
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}
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public override void SetDefaultSubmodules()
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{
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base.SetDefaultSubmodules();
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dirtyMarkSubmodule = new DirtyMarkSubmodule(this);
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}
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#endregion
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#region [标记参数] Flags
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public bool isStatic;
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#endregion
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@@ -58,6 +58,21 @@ namespace Ichni.RhythmGame
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SetDefaultSubmodules();
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}
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if (this is IHaveTransformSubmodule transformSource && !GameManager.Instance.activeTransformSubmodules.Contains(transformSource))
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{
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GameManager.Instance.activeTransformSubmodules.Add(transformSource);
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}
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if (this is IHaveColorSubmodule colorSource && !GameManager.Instance.activeColorSubmodules.Contains(colorSource))
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{
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GameManager.Instance.activeColorSubmodules.Add(colorSource);
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}
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if (this is IHaveDirtyMarkSubmodule dirtySource && !GameManager.Instance.activeDirtyMarkSubmodules.Contains(dirtySource))
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{
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GameManager.Instance.activeDirtyMarkSubmodules.Add(dirtySource);
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}
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SetParent(parentElement);
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}
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@@ -146,7 +161,18 @@ namespace Ichni.RhythmGame
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/// </summary>
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public virtual void OnDelete()
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{
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if (this is IHaveTransformSubmodule transformSource)
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{
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GameManager.Instance.activeTransformSubmodules.Remove(transformSource);
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}
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if (this is IHaveColorSubmodule colorSource)
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{
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GameManager.Instance.activeColorSubmodules.Remove(colorSource);
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}
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if (this is IHaveDirtyMarkSubmodule dirtySource)
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{
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GameManager.Instance.activeDirtyMarkSubmodules.Remove(dirtySource);
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}
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}
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}
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#endregion
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@@ -82,7 +82,6 @@ namespace Ichni.RhythmGame
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nowAttachedTrack = trackListFolder.trackList[trackSwitch.value];
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nowAttachedTrackIndex = trackSwitch.value;
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trackPositioner.spline = trackListFolder.trackList[trackSwitch.value].trackPathSubmodule.path;
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trackPositioner.Rebuild();
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}
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trackPositioner.SetPercent(trackPercent.value);
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