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@@ -73,11 +73,6 @@ namespace Ichni.RhythmGame
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{
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GameManager.instance.inputManager.checkingStayList.Remove(this);
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}
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protected override NoteJudgeType GetStartJudgeType(float timeDifference)
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{
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return judgeIntervals.GetNoteJudgeType(timeDifference);
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}
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public override void ExecuteStartJudge()
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{
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@@ -85,6 +80,12 @@ namespace Ichni.RhythmGame
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float timeDifference = triggerTime - exactJudgeTime;
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NoteJudgeType startJudgeType = GetStartJudgeType(timeDifference);
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if (startJudgeType != NoteJudgeType.Perfect)
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{
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return;
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}
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preJudgeType = startJudgeType;
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isFirstJudged = true;
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