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@@ -5,6 +5,7 @@ using System.Linq;
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using Dreamteck.Splines;
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using Ichni.RhythmGame.Beatmap;
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using Lean.Pool;
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using TMPro;
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using UniRx;
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using Unity.VisualScripting;
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using UnityEngine;
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@@ -24,7 +25,7 @@ namespace Ichni.RhythmGame
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new TimeInterval(-0.15f, -0.15f), new TimeInterval(-0.15f, -0.125f),
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new TimeInterval(-0.125f, -0.1f), new TimeInterval(-0.1f, 0.1f),
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new TimeInterval(0.1f, 0.125f), new TimeInterval(0.125f, 0.15f), 0.15f);
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if (parentElement.TryGetComponent(out Track track))
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{
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if (track.trackTimeSubmodule != null)
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