menu
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@@ -4,6 +4,7 @@ using System.Collections.Generic;
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using DG.Tweening;
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using Ichni.Menu;
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using Ichni.Menu.UI;
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using Ichni.RhythmGame;
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using Ichni.UI;
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using Sirenix.OdinInspector;
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using UnityEngine;
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@@ -24,15 +25,11 @@ namespace Ichni.Menu.UI
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public DifficultySelectionContainer difficultySelectionContainer;
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public int currentSelectedDifficultyIndex;
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public AK.Wwise.Switch defaultSwitch;
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private void Awake()
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{
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MenuAudioManager.instance.audioContainer.SetSwitch(defaultSwitch);
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}
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private void Start()
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{
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currentSelectedDifficultyIndex = 0;
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Sequence framesSeq = DOTween.Sequence();
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@@ -49,5 +46,6 @@ namespace Ichni.Menu.UI
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{
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public SongItemData selectedSong;
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public DifficultyData selectedDifficulty;
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public SongStatusSave selectedSave;
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}
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}
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