update
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79
Assets/ThemeBundles/Basic/Prefabs/EmptyObject.prefab
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79
Assets/ThemeBundles/Basic/Prefabs/EmptyObject.prefab
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1 &308406596911943559
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 4392065290618403719}
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- component: {fileID: 409045198922859749}
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m_Layer: 0
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m_Name: EmptyObject
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &4392065290618403719
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 308406596911943559}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &409045198922859749
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 308406596911943559}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: b73aa7982dc9e4261b2ff45db0112d48, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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serializationData:
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SerializedFormat: 2
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SerializedBytes:
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ReferencedUnityObjects: []
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SerializedBytesString:
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Prefab: {fileID: 0}
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PrefabModificationsReferencedUnityObjects: []
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PrefabModifications: []
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SerializationNodes:
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- Name: elementGuid
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Entry: 2
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Data: 00000000000000000000000000000000
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- Name: submoduleList
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Entry: 7
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Data: 0|System.Collections.Generic.List`1[[Ichni.RhythmGame.SubmoduleBase,
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Assembly-CSharp]], mscorlib
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- Name:
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Entry: 12
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Data: 0
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- Name:
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Entry: 13
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Data:
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- Name:
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Entry: 8
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Data:
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elementName:
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tags: []
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parentElement: {fileID: 0}
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connectedTab: {fileID: 0}
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childElementList: []
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themeBundleName:
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objectName:
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isStatic: 0
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