update
This commit is contained in:
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Ichni.RhythmGame.Beatmap;
|
||||
using Lean.Pool;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Ichni.RhythmGame.ThemeBundles.Basic
|
||||
{
|
||||
public partial class BasicNoteVisual : NoteVisualBase
|
||||
{
|
||||
public static BasicNoteVisual GenerateElement(string elementName, Guid id, List<string> tags,
|
||||
bool isFirstGenerated, GameElement parentElement, string themeBundleName, string objectName)
|
||||
{
|
||||
BasicNoteVisual noteVisual = SubstantialObject.GenerateElement(elementName, id, tags,
|
||||
isFirstGenerated, themeBundleName, objectName, parentElement).GetComponent<BasicNoteVisual>();
|
||||
|
||||
return noteVisual;
|
||||
}
|
||||
|
||||
public override void FirstSetUpObject(bool isFirstGenerated)
|
||||
{
|
||||
NoteBase note = parentElement as NoteBase;
|
||||
if(note == null) throw new System.Exception("NoteVisual只能生成在Note下。");
|
||||
this.note = note;
|
||||
note.noteVisual = this;
|
||||
|
||||
if (isFirstGenerated)
|
||||
{
|
||||
effectSubmodule.effectCollection["Generate"].Add(new BasicNoteGenerateExpand(this));
|
||||
effectSubmodule.effectCollection["Perfect"].Add(new BasicNotePerfectBurst(this));
|
||||
effectSubmodule.effectCollection["Good"].Add(new BasicNoteGoodBurst(this));
|
||||
effectSubmodule.effectCollection["Bad"].Add(new BasicNoteBadShrink(this));
|
||||
effectSubmodule.effectCollection["Miss"].Add(new BasicNoteMissPale(this));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public partial class BasicNoteVisual
|
||||
{
|
||||
public override void SaveBM()
|
||||
{
|
||||
matchedBM = new Beatmap.BasicNoteVisual_BM(elementName, elementGuid, tags, parentElement.matchedBM as GameElement_BM, themeBundleName, objectName);
|
||||
}
|
||||
}
|
||||
|
||||
namespace Beatmap
|
||||
{
|
||||
public class BasicNoteVisual_BM : SubstantialObject_BM
|
||||
{
|
||||
public BasicNoteVisual_BM()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public BasicNoteVisual_BM(string elementName, Guid id, List<string> tags,
|
||||
GameElement_BM parent, string themeBundleName, string objectName) :
|
||||
base(elementName, id, tags, parent, themeBundleName, objectName)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public override void ExecuteBM()
|
||||
{
|
||||
matchedElement = BasicNoteVisual.GenerateElement(elementName, elementGuid, tags, false,
|
||||
GetElement(attachedElementGuid), themeBundleName, objectName);
|
||||
}
|
||||
|
||||
public override GameElement DuplicateBM(GameElement parent)
|
||||
{
|
||||
return BasicNoteVisual.GenerateElement(elementName, Guid.NewGuid(), tags, false, parent, themeBundleName, objectName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user