%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &8182686472733940155 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3154956539503596607} - component: {fileID: 5348092283973790359} - component: {fileID: 3789087564045196588} m_Layer: 0 m_Name: Flick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3154956539503596607 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8182686472733940155} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &5348092283973790359 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8182686472733940155} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: db9afa4209e714d689fc9b15d81c6f50, type: 3} m_Name: m_EditorClassIdentifier: serializationData: SerializedFormat: 2 SerializedBytes: ReferencedUnityObjects: [] SerializedBytesString: Prefab: {fileID: 0} PrefabModificationsReferencedUnityObjects: [] PrefabModifications: [] SerializationNodes: - Name: elementGuid Entry: 2 Data: 00000000000000000000000000000000 - Name: submoduleList Entry: 7 Data: 0|System.Collections.Generic.List`1[[Ichni.RhythmGame.SubmoduleBase, Assembly-CSharp]], mscorlib - Name: Entry: 12 Data: 0 - Name: Entry: 13 Data: - Name: Entry: 8 Data: - Name: judgeIntervals Entry: 6 Data: elementName: tags: [] parentElement: {fileID: 0} childElementList: [] exactJudgeTime: 0 isOnTrack: 0 track: {fileID: 0} trackPositioner: {fileID: 3789087564045196588} noteVisual: {fileID: 0} isDuringJudging: 0 noteScreenPosition: {x: 0, y: 0} perfectNoteScreenPosition: {x: 0, y: 0} isFirstJudged: 0 isFinalJudged: 0 judgeRankHint: {fileID: 0} preJudgeType: 0 availableFlickDirections: [] flickBuffer: 0.5 --- !u!114 &3789087564045196588 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8182686472733940155} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0def5156137c6d14082064fa7b5d5247, type: 3} m_Name: m_EditorClassIdentifier: Assembly-CSharp::Dreamteck.Splines.SplinePositioner updateMethod: 0 _spline: {fileID: 0} _autoUpdate: 1 _rotationModifier: blend: 1 useClippedPercent: 0 keys: [] _offsetModifier: blend: 1 useClippedPercent: 0 keys: [] _colorModifier: blend: 1 useClippedPercent: 0 keys: [] _sizeModifier: blend: 1 useClippedPercent: 0 keys: [] _clipFromSample: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: 0} forward: {x: 0, y: 0, z: 0} color: {r: 0, g: 0, b: 0, a: 0} size: 0 percent: 0 _clipToSample: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: 0} forward: {x: 0, y: 0, z: 0} color: {r: 0, g: 0, b: 0, a: 0} size: 0 percent: 0 _loopSamples: 0 _clipFrom: 0 _clipTo: 1 animClipFrom: 0 animClipTo: 1 multithreaded: 0 buildOnAwake: 1 buildOnEnable: 0 applyDirectionRotation: 1 useTriggers: 0 triggerGroup: 0 _direction: 1 _dontLerpDirection: 0 _physicsMode: 0 _motion: _hasOffset: 0 _hasRotationOffset: 0 _offset: {x: 0, y: 0} _rotationOffset: {x: 0, y: 0, z: 0} _baseScale: {x: 1, y: 1, z: 1} _2dMode: 0 velocityHandleMode: 0 applyPositionX: 1 applyPositionY: 1 applyPositionZ: 1 applyPosition2D: 1 retainLocalPosition: 0 direction: 1 applyRotationX: 1 applyRotationY: 1 applyRotationZ: 1 applyRotation2D: 1 retainLocalRotation: 0 applyScaleX: 0 applyScaleY: 0 applyScaleZ: 0 targetUser: {fileID: 0} targetRigidbody: {fileID: 0} targetRigidbody2D: {fileID: 0} targetTransform: {fileID: 3154956539503596607} _result: position: {x: 0, y: 0, z: 0} up: {x: 0, y: 0, z: 0} forward: {x: 0, y: 0, z: 0} color: {r: 0, g: 0, b: 0, a: 0} size: 0 percent: 0 _targetObject: {fileID: 0} _followTarget: {fileID: 0} _followTargetDistance: 0 _followLoop: 0 _followTargetDirection: -1 _position: 0 _mode: 0