using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI.Extensions; namespace Ichni.Story { public class BlockConnectorUI : MonoBehaviour { public UILineRenderer curve; public void SetCurve(Vector2 startPosition, Vector2 endPosition) { Vector2 mid1 = (startPosition + endPosition) / 2; Vector2 mid2 = (startPosition + endPosition) / 2; mid1.y = startPosition.y; mid2.y = endPosition.y; curve.Points = new Vector2[] { startPosition, mid1, mid2, endPosition }; } } }