using System.Collections; using System.Collections.Generic; using AK.Wwise; using UnityEngine; namespace Ichni.Menu { public class SoundBankInitializer : MonoBehaviour { public bool initialized = false; public List soundBanks; private void Awake() { if (initialized) return; initialized = true; soundBanks.ForEach(bank => bank.Load()); Debug.Log("AudioManager initialized with " + soundBanks.Count + " sound banks loaded."); } } }