using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Ichni.UI { public class StartUIPage : UIPageBase { public AudioContainer audioContainer; protected override void Awake() { base.Awake(); audioContainer = GetComponent(); } public void TouchToStart() { audioContainer.PlaySoundFX("TouchToStart"); FadeOut(); ChapterSelectionManager.instance.chapterSelectionUIPage.FadeIn(); } } }