using System; using System.Collections; using System.Collections.Generic; using Ichni.RhythmGame; using Ichni.RhythmGame.Beatmap; using UnityEngine; using UnityEngine.Serialization; namespace Ichni { public class CameraManager : MonoBehaviour, IBaseElement { public Camera backgroundCamera; public Camera uiCamera; public GameCamera gameCamera; public BaseElement_BM matchedBM { get; set; } } }