#if UNITY_EDITOR /******************************************************************************* The content of this file includes portions of the proprietary AUDIOKINETIC Wwise Technology released in source code form as part of the game integration package. The content of this file may not be used without valid licenses to the AUDIOKINETIC Wwise Technology. Note that the use of the game engine is subject to the Unity(R) Terms of Service at https://unity3d.com/legal/terms-of-service License Usage Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use this file in accordance with the end user license agreement provided with the software or, alternatively, in accordance with the terms contained in a written agreement between you and Audiokinetic Inc. Copyright (c) 2023 Audiokinetic Inc. *******************************************************************************/ using System.Threading; public class AkWwiseFileWatcher { private static readonly AkWwiseFileWatcher instance = new AkWwiseFileWatcher(); public static AkWwiseFileWatcher Instance { get { return instance; } } private System.IO.FileSystemWatcher XmlWatcher; private System.IO.FileSystemWatcher WprojWatcher; private bool XmlExceptionOccurred; private bool ProjectExceptionOccurred; private bool xmlChanged; private bool wprojChanged; public event System.Action XMLUpdated; public event System.Action WwiseProjectUpdated; public System.Func PopulateXML; private string generatedSoundbanksPath; private string wwiseProjectPath; private AkWwiseFileWatcher() { if (UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode && !UnityEditor.EditorApplication.isPlaying) { return; } StartWatchers(); } public void StartWatchers() { generatedSoundbanksPath = AkBasePathGetter.GetPlatformBasePath(); wwiseProjectPath = AkBasePathGetter.GetWwiseProjectDirectory(); new Thread(CreateXmlWatcher).Start(); new Thread(CreateProjectWatcher).Start(); WwiseProjectUpdated += AkUtilities.SoundBankDestinationsUpdated; UnityEditor.EditorApplication.update += OnEditorUpdate; } public void CreateXmlWatcher() { try { if (XmlWatcher != null) { XmlWatcher.Dispose(); } XmlWatcher = new System.IO.FileSystemWatcher(generatedSoundbanksPath) {Filter = "*.xml", IncludeSubdirectories = true, }; // Event handlers that are watching for specific event XmlWatcher.Created += RaiseXmlFlag; XmlWatcher.Changed += RaiseXmlFlag; XmlWatcher.NotifyFilter = System.IO.NotifyFilters.LastWrite; XmlWatcher.EnableRaisingEvents = true; XmlExceptionOccurred = false; } catch { XmlExceptionOccurred = true; } } public void CreateProjectWatcher() { try { if (WprojWatcher != null) { WprojWatcher.Dispose(); } WprojWatcher = new System.IO.FileSystemWatcher(wwiseProjectPath) { Filter = "*.wproj", IncludeSubdirectories = false, }; // Event handlers that are watching for specific event WprojWatcher.Created += RaiseProjectFlag; WprojWatcher.Changed += RaiseProjectFlag; WprojWatcher.NotifyFilter = System.IO.NotifyFilters.LastWrite; WprojWatcher.EnableRaisingEvents = true; ProjectExceptionOccurred= false; } catch { ProjectExceptionOccurred = true; } } private void OnEditorUpdate() { HandleXmlChange(); HandleWprojChange(); } private void HandleXmlChange() { var logWarnings = AkBasePathGetter.LogWarnings; AkBasePathGetter.LogWarnings = false; generatedSoundbanksPath = AkBasePathGetter.GetPlatformBasePath(); if (XmlExceptionOccurred || generatedSoundbanksPath != XmlWatcher?.Path) { if (!System.IO.Directory.Exists(generatedSoundbanksPath)) { return; } new Thread(CreateXmlWatcher).Start(); } if (!xmlChanged) return; xmlChanged = false; var populate = PopulateXML; if (populate == null || !populate()) return; var callback = XMLUpdated; if (callback != null) { callback(); } } private void HandleWprojChange() { wwiseProjectPath = AkBasePathGetter.GetWwiseProjectDirectory(); if (ProjectExceptionOccurred || wwiseProjectPath != WprojWatcher?.Path) { if (!System.IO.Directory.Exists(wwiseProjectPath)) { return; } new Thread(CreateProjectWatcher).Start(); } if (!wprojChanged) return; wprojChanged = false; WwiseProjectUpdated?.Invoke(WprojWatcher.Path); } private void RaiseXmlFlag(object sender, System.IO.FileSystemEventArgs e) { xmlChanged = true; } private void RaiseProjectFlag(object sender, System.IO.FileSystemEventArgs e) { wprojChanged = true; } } #endif