using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.Serialization; using UnityEngine.UI; namespace Ichni.Story.UI { public class SongBlockUI : StoryBlockUIBase { public string blockName; public string songName; public Button button; public TMP_Text musicText; public void Initialize(string blockName, string songName) { this.blockName = blockName; this.songName = songName; musicText.text = songName; button.onClick.AddListener(() => { MenuManager.instance.prepareUIPage.FadeIn(); }); } } }