using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; namespace Ichni.Story.UI { public class TextBlockUI : StoryBlockUIBase { public string blockName; public string blockTitle; public Button button; public TMP_Text titleText; public void Initialize(string blockName, string blockTitle) { this.blockName = blockName; this.blockTitle = blockTitle; titleText.text = blockTitle; button.onClick.AddListener(() => { DialogManager.instance.SetDialog(blockName); }); } } }