using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.Serialization; using UnityEngine.UI; namespace Ichni.Story.UI { public class TutorialBlockUI : StoryBlockUIBase { public string blockName; public Button button; public TMP_Text tutorialText; public void Initialize(string blockName) { this.blockName = blockName; tutorialText.text = "Tutorial"; button.onClick.AddListener(() => { // DialogManager.instance.SetDialog(blockName); }); } } }