80 lines
3.7 KiB
XML
80 lines
3.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<WwiseDocument Type="WorkUnit" ID="{BD9B536C-75A7-4780-B584-DAE16A873CFE}" SchemaVersion="123">
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<GameParameters>
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<WorkUnit Name="Default Work Unit" ID="{BD9B536C-75A7-4780-B584-DAE16A873CFE}" PersistMode="Standalone">
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<ChildrenList>
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<Folder Name="Menu" ID="{05216BA3-0D93-4B34-8ECC-AE8ED2459526}" ShortID="455425243">
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<ChildrenList>
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<GameParameter Name="Preview_Highpass" ID="{93654FB0-F210-4186-BBAD-9F06C8028C36}">
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<PropertyList>
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<Property Name="FilterTimeDown" Type="Real64" Value="0.5"/>
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<Property Name="FilterTimeUp" Type="Real64" Value="0.5"/>
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<Property Name="InitialValue" Type="Real64" Value="0"/>
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<Property Name="RTPCRamping" Type="int16" Value="2"/>
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<Property Name="SlewRateDown" Type="Real64" Value="80"/>
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<Property Name="SlewRateUp" Type="Real64" Value="80"/>
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</PropertyList>
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</GameParameter>
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<GameParameter Name="Preview_Lowpass" ID="{E9720C21-BC49-411D-A512-7FB81DB1D56D}">
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<PropertyList>
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<Property Name="FilterTimeDown" Type="Real64" Value="0.5"/>
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<Property Name="FilterTimeUp" Type="Real64" Value="0.5"/>
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<Property Name="InitialValue" Type="Real64" Value="0"/>
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<Property Name="RTPCRamping" Type="int16" Value="2"/>
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<Property Name="SlewRateDown" Type="Real64" Value="80"/>
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<Property Name="SlewRateUp" Type="Real64" Value="80"/>
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</PropertyList>
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</GameParameter>
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<GameParameter Name="Preview_Volume" ID="{052772C9-1B43-4EDA-8257-AF334383C44D}">
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<PropertyList>
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<Property Name="InitialValue" Type="Real64" Value="100"/>
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</PropertyList>
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</GameParameter>
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</ChildrenList>
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</Folder>
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<Folder Name="Game" ID="{E6E77FA0-F1FF-4E39-A552-0AD6753D34FD}" ShortID="182892871">
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<ChildrenList>
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<GameParameter Name="Song_Highpass" ID="{9595CF69-65FC-4731-85D1-239E39EB5F87}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="10"/>
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<Property Name="InitialValue" Type="Real64" Value="0"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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</GameParameter>
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<GameParameter Name="Song_Lowpass" ID="{EC0BC6C0-68C4-4C2D-820B-74249581E738}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="10"/>
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<Property Name="InitialValue" Type="Real64" Value="0"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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</GameParameter>
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<GameParameter Name="Song_Volume" ID="{8397044C-D218-4563-BE83-0CFFD54FEE39}">
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<PropertyList>
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<Property Name="InitialValue" Type="Real64" Value="100"/>
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</PropertyList>
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</GameParameter>
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<GameParameter Name="Song_EQ_FX_Highpass" ID="{329D5739-94A4-4CB2-BDC5-ECAAB3909372}">
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<PropertyList>
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<Property Name="InitialValue" Type="Real64" Value="0"/>
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</PropertyList>
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</GameParameter>
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<GameParameter Name="Song_EQ_FX_Lowpass" ID="{D4FD2DF9-5BEA-4EEC-BAB2-2CD641CB1646}">
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<PropertyList>
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<Property Name="InitialValue" Type="Real64" Value="100"/>
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</PropertyList>
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</GameParameter>
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</ChildrenList>
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</Folder>
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<Folder Name="General" ID="{D83FF470-90BE-4DF2-8D44-878CA69F7541}" ShortID="827636726">
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<ChildrenList>
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<GameParameter Name="MasterVolume" ID="{25116908-93D9-4475-9738-CBDE806F3203}"/>
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<GameParameter Name="MusicVolume" ID="{E819AD73-1760-455B-BCC5-F14B3FC6FCE8}"/>
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<GameParameter Name="SoundFXVolume" ID="{D6D7BB28-D63B-4E68-9B3D-88D6769F1619}"/>
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<GameParameter Name="UIVolume" ID="{DD38A773-4FD2-4167-A8D4-5687F1C68B54}"/>
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</ChildrenList>
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</Folder>
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</ChildrenList>
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</WorkUnit>
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</GameParameters>
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</WwiseDocument>
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