Files
ichni_Official/Assets/Scripts/Wwise/AudioManager.cs
SoulliesOfficial db4d131192 1
2025-06-06 10:14:55 -04:00

21 lines
561 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using AK.Wwise;
using UnityEngine;
using UnityEngine.Serialization;
namespace Ichni
{
public class AudioManager : MonoBehaviour
{
[FormerlySerializedAs("musicPlayer")] public SongPlayer songPlayer;
public AudioContainer generalSoundEffects;
private void Start()
{
InformationTransistor.instance.chapterSwitch.SetValue(gameObject);
InformationTransistor.instance.musicSwitch.SetValue(gameObject);
}
}
}