30 lines
672 B
C#
30 lines
672 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Ichni.RhythmGame;
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using Ichni.RhythmGame.Beatmap;
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using UnityEngine;
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namespace Ichni.RhythmGame
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{
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public class CommandScripts : IBaseElement
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{
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List<string> commandList;
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public BaseElement_BM matchedBM { get; set; }
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public CommandScripts(List<string> commandList)
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{
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this.commandList = commandList;
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}
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public void SetUpInspector()
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{
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throw new System.NotImplementedException();
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}
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public void Refresh()
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{
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throw new System.NotImplementedException();
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}
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}
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} |