74 lines
2.7 KiB
C#
74 lines
2.7 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using Ichni.RhythmGame.Beatmap;
|
|
using UniRx;
|
|
using UnityEngine;
|
|
|
|
namespace Ichni.RhythmGame
|
|
{
|
|
public partial class Trail : GameElement, IHaveTransformSubmodule, IHaveTrail
|
|
{
|
|
#region [暴露属性字段] Essential Configs
|
|
public Material renderMaterial;
|
|
public float visibleTimeLength;
|
|
public bool isAutoOrient;
|
|
public float widthMultiplier;
|
|
public AnimationCurve widthCurve;
|
|
public Gradient gradient;
|
|
#endregion
|
|
|
|
#region [子模块接口] Submodules
|
|
public TrailRenderer trailRenderer { get; set; }
|
|
public TransformSubmodule transformSubmodule { get; set; }
|
|
#endregion
|
|
|
|
#region [生命周期] Lifecycle & Factory
|
|
public static Trail GenerateElement(string name, Guid id, List<string> tags, bool isFirstGenerated,
|
|
GameElement parentElement, float visibleTimeLength, bool isAutoOrient, float widthMultiplier,
|
|
AnimationCurve widthCurve, Gradient gradient, Material material = null)
|
|
{
|
|
Trail trail = Instantiate(GameManager.Instance.basePrefabs.trail, parentElement.transform).GetComponent<Trail>();
|
|
trail.trailRenderer = trail.GetComponent<TrailRenderer>();
|
|
|
|
trail.Initialize(name, id, tags, isFirstGenerated, parentElement);
|
|
|
|
trail.renderMaterial = material == null ? GameManager.Instance.basePrefabs.defaultTrailMaterial : material;
|
|
trail.visibleTimeLength = visibleTimeLength;
|
|
trail.isAutoOrient = isAutoOrient;
|
|
trail.widthMultiplier = widthMultiplier;
|
|
trail.widthCurve = widthCurve;
|
|
trail.gradient = gradient;
|
|
|
|
trail.trailRenderer.material = trail.renderMaterial;
|
|
trail.trailRenderer.time = visibleTimeLength;
|
|
trail.trailRenderer.alignment = isAutoOrient ? LineAlignment.View : LineAlignment.TransformZ;
|
|
trail.trailRenderer.widthMultiplier = widthMultiplier;
|
|
trail.trailRenderer.widthCurve = widthCurve;
|
|
trail.trailRenderer.colorGradient = gradient;
|
|
trail.trailRenderer.emitting = false;
|
|
return trail;
|
|
}
|
|
|
|
public override void SetDefaultSubmodules()
|
|
{
|
|
transformSubmodule = new TransformSubmodule(this);
|
|
}
|
|
|
|
public override void WhenStart()
|
|
{
|
|
base.WhenStart();
|
|
trailRenderer.emitting = true;
|
|
trailRenderer.Clear();
|
|
}
|
|
#endregion
|
|
}
|
|
|
|
#region [接口定义] Interfaces
|
|
public interface IHaveTrail
|
|
{
|
|
TrailRenderer trailRenderer { get; set; }
|
|
}
|
|
#endregion
|
|
|
|
} |