Files
ichni_Official/Assets/Scripts/Story/StorySave.cs
SoulliesOfficial db4d131192 1
2025-06-06 10:14:55 -04:00

29 lines
664 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Ichni.Story
{
public class StorySave : MonoBehaviour
{
public StoryBlockSave blockSave;
public StoryVariableSave variableSave;
}
public class StoryBlockSave
{
public enum StoryBlockState
{
Locked,
Current,
Completed
}
public Dictionary<string, StoryBlockState> storyBlockStates = new Dictionary<string, StoryBlockState>();
}
public class StoryVariableSave
{
public Dictionary<string, int> variables = new Dictionary<string, int>();
}
}