Files
ichni_Official/Assets/Feel/MMTools/Accessories/MMGUI/MMSceneName.cs
SoulliesOfficial d4e860fa16 initial
2025-06-03 02:42:28 -04:00

43 lines
830 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
#if MM_UI
using UnityEngine.UI;
namespace MoreMountains.Tools
{
/// <summary>
/// This component, when added on a Text component, will display the name of the level
/// </summary>
public class MMSceneName : MonoBehaviour
{
protected Text _text;
/// <summary>
/// On Awake, stores the Text component
/// </summary>
protected virtual void Awake()
{
_text = this.gameObject.GetComponent<Text>();
}
/// <summary>
/// On Start, sets the level name
/// </summary>
protected virtual void Start()
{
SetLevelNameText();
}
/// <summary>
/// Assigns the level name to the Text
/// </summary>
public virtual void SetLevelNameText()
{
if (_text != null)
{
_text.text = SceneManager.GetActiveScene().name;
}
}
}
}
#endif